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Chisel's Resource System

TheCodedOne edited this page Apr 17, 2017 · 2 revisions

Overview

Chisel uses a customized json system for its blocks that is slightly based off of Vanilla's json system.

Referencing the Model

The blockstate .json is not affected at all by this system, but there is a minor change in referencing the resource location of the model. The resource location of the model would normally be modid:ablockmodel.json, but to use Chisel's Resource System, the model resource location would need to begin with ctm:. For example, ctm:modid:ablockmodel.json.

The CTM Model Json

TODO: See if I can try a "Tree View" style.

  • root
    • model: The model to use. These models are the vanilla Minecraft format. Must have the #down, #up, #north, #south, #west, #east textures. Is this parameter is not defined, it will use the minecraft:cube.json model.
    • face:
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