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constants.js
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constants.js
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const CHANNEL_TEST = "800731875290513488";
const ROLE_TESTEUR = "807007156376436818";
const OCR_CHAN = "800731875290513488";
const FACTION_NAMES = ['earth', 'fire', 'ice', 'storm'];
const WAR_EARTH = "776150841529860176";
const WAR_FIRE = "669886787656744970";
const WAR_ICE = "778024462485946378";
const WAR_STORM = "778174860911181866";
const GAUNTLET_EARTH = "776150808899223632";
const GAUNTLET_FIRE = "669453751467114505";
const GAUNTLET_ICE = "778174534930137148";
const GAUNTLET_STORM = "778174879748063232";
const ROLE_EARTH = "765916921644187698";
const ROLE_FIRE = "765916917285781536";
const ROLE_ICE = "765916925724721172";
const ROLE_STORM = "765916929386872904";
const ROLE_OFFICIER = "672000544071483399";
const ROLE_DUNGEON_MASTER = "683943138703835138";
const CODEX_MONSTER_SID = 0;
const CODEX_BOSS_SID = 575901169;
const CODEX_RAID_SID = 806728525;
const JOUEURS_SID = 1611105066;
const NIVEAUX_SID = 646100848;
const BLAMES_SID = 768802987;
const EMOJI_GREEN_CHECK = "\u{2705}";
const EMOJI_RED_CROSS = "\u{274C}";
module.exports = {
OCR_CHAN,
CHANNEL_TEST,
ROLE_TESTEUR,
FACTION_NAMES,
WAR_EARTH,
WAR_FIRE,
WAR_ICE,
WAR_STORM,
GAUNTLET_EARTH,
GAUNTLET_FIRE,
GAUNTLET_ICE,
GAUNTLET_STORM,
roles: {
earth: ROLE_EARTH,
fire: ROLE_FIRE,
ice: ROLE_ICE,
storm: ROLE_STORM
},
ROLE_EARTH,
ROLE_FIRE,
ROLE_ICE,
ROLE_OFFICIER,
ROLE_DUNGEON_MASTER,
JOUEURS_SID,
NIVEAUX_SID,
BLAMES_SID,
CODEX_MONSTER_SID,
CODEX_BOSS_SID,
CODEX_RAID_SID,
EMOJIS: {
GREEN_CHECK: EMOJI_GREEN_CHECK,
RED_CROSS: EMOJI_RED_CROSS
}
}