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why 6 hours for mushroom? I thought we where targeting no idle needed timings, which I guess 6 hours is close as it would only require four harvests per day.
Should all mushrooms grow into giant mushrooms if they have room?
Should small mushroom spread be completely disabled, or nerfed? We could have both: control spread like we do now, and convert a mushroom to a mushroom-sapling with bonemeal.
Would be nice to have as it would improve mushroom farming overall and allow us to have everything persist
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