Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add fertilizer to cactus and sugarcane #91

Open
benjajaja opened this issue Sep 22, 2016 · 0 comments
Open

Add fertilizer to cactus and sugarcane #91

benjajaja opened this issue Sep 22, 2016 · 0 comments

Comments

@benjajaja
Copy link

Don't know if this should be a github issue. I can post to e.g. modmail and close this if you prefer.

Add fertilizers to sugarcane and cactus, to make farms a bit more complex and interesting. The final growth with full fertilizer should stay the same as before, it would then only grow slower without the soil.

I tested locally, and propose the following:

  column:
   ...
   # four layers
   soil_max_layers: 4
   soil_bonus_per_layer: 0.5
   # include the block directly below the plant, unlike crops which require farmland:
   soil_layer_offset: 1

  CACTUS:
   inherit: column
   persistent_growth_period: <3 times the previous value>
   # this is red sand, regular sand would be too easy for deserts:
   soil_material: SAND:1
   biomes:
    ...

  SUGAR_CANE_BLOCK:
   inherit: column
   persistent_growth_period: <3 times the previous value>
   # sand, because historically when sugarcane was introduced it only grew on sand (and lets not use clay again):
   soil_material: SAND
   biomes:
    ...
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant