Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2024-11-29-1640
What's Changed
- parameterized internal shelter Walls by @marilynias in #78230
Full Changelog: cdda-experimental-2024-11-29-0753...cdda-experimental-2024-11-29-1640
Cataclysm-DDA experimental build 2024-11-29-0753
What's Changed
- add hobblebush and autumn olive by @NetSysFire in #78227
Full Changelog: cdda-experimental-2024-11-29-0509...cdda-experimental-2024-11-29-0753
Cataclysm-DDA experimental build 2024-11-29-0509
What's Changed
- [Xedra Evolved] One more loading screen image by @gettingusedto in #78220
- Update MUTATIONS.md by @RedMisao in #78225
- [Magiclysm/Xedra Evolved] Update tree ter transforms for nannyberry/tupelo/spicebush/chokeberries by @Standing-Storm in #78221
- Make washing kits craftable in the dark.json by @ZephyrRivalry in #78218
- add missing comma by @osuphobia in #78217
- More alarmed windows by @Milopetilo in #78212
- Make evac shelters in No hope not spawn with dirt walls by @Milopetilo in #78210
- fix: reset keybinding to
Unbound locally!
now works by @Brambor in #78203 - Fix macOS build after data/help folder removal by @andrewhr in #78201
- discharged smartphone read fix by @SomeName42 in #78184
- new exodii rifle by @GuardianDll in #78163
- vision_transparency_cache improvements by @Procyonae in #78104
New Contributors
- @ZephyrRivalry made their first contribution in #78218
Full Changelog: cdda-experimental-2024-11-29-0251...cdda-experimental-2024-11-29-0509
Cataclysm-DDA experimental build 2024-11-29-0251
What's Changed
- Finishing the spear shaft recipe by @bloodbowel in #75640
Full Changelog: cdda-experimental-2024-11-28-2236...cdda-experimental-2024-11-29-0251
Cataclysm-DDA experimental build 2024-11-28-2236
What's Changed
- Nerf tooth macuahuitl cut damage by @Karol1223 in #78215
Full Changelog: cdda-experimental-2024-11-28-1752...cdda-experimental-2024-11-28-2236
Cataclysm-DDA experimental build 2024-11-28-1752
What's Changed
- Corrected 'check_support' by @PatrikLundell in #78209
Full Changelog: cdda-experimental-2024-11-28-1541...cdda-experimental-2024-11-28-1752
Cataclysm-DDA experimental build 2024-11-28-1541
What's Changed
- [MoM/XE] Add deactivate_conditions to recurring EoCs that don't need to recur for everyone by @Standing-Storm in #78161
Full Changelog: cdda-experimental-2024-11-28-1212...cdda-experimental-2024-11-28-1541
Cataclysm-DDA experimental build 2024-11-28-1212
What's Changed
- Upgrade ImGui version to 1.91.5 by @ZhilkinSerg in #78144
Full Changelog: cdda-experimental-2024-11-28-0741...cdda-experimental-2024-11-28-1212
Cataclysm-DDA experimental build 2024-11-28-0741
What's Changed
- Require a lot more rock, time and mortar for the stone wall by @NetSysFire in #78196
- Fix limb drying rate test by @ShnitzelX2 in #78189
- fix crash on keybind reset in UILIST context by @Brambor in #78198
Full Changelog: cdda-experimental-2024-11-28-0524...cdda-experimental-2024-11-28-0741
Cataclysm-DDA experimental build 2024-11-28-0524
What's Changed
- Add tupelo and nannyberry trees by @NetSysFire in #78176
Full Changelog: cdda-experimental-2024-11-28-0210...cdda-experimental-2024-11-28-0524