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Rewrite Material Import Logic #28

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SE2Dev opened this issue Apr 23, 2021 · 0 comments
Open
1 of 8 tasks

Rewrite Material Import Logic #28

SE2Dev opened this issue Apr 23, 2021 · 0 comments

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@SE2Dev
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SE2Dev commented Apr 23, 2021

The old material logic that the XModel importer used, no longer functions (as of Blender 2.80), as the Blender Internal renderer is no longer supported.

The material system must be rewritten to support Cycles & EEVEE.

Import

  • Blank material generation
  • Shader generation
    • Attempt to automatically determine what specular / gloss method to use
    • Attempt to automatically determine normal map method to use
    • Support additional texture types (emission, etc.)
    • Support texture layering
    • Automatic node layout generation

Export

  • Identify texture images & usage types for exported materials
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