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Copy path三光宏一键版 - V2.ahk
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三光宏一键版 - V2.ahk
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#SingleInstance force
#IfWinActive, ahk_class D3 Main Window Class
SetKeyDelay,10
SetMouseDelay,-1
bStart:=false
bLeft:=true
Skill1:
{
;ControlSend ,,{1},暗黑破坏神III
Send 1
Return
}
Skill2:
{
;ControlSend ,,{2},暗黑破坏神III
Send 2
Return
}
Skill3:
{
;ControlSend ,,{3},暗黑破坏神III
Send 3
Return
}
Skill4:
{
;ControlSend ,,{4},暗黑破坏神III
Send 4
Return
}
ForceMove:
{
;ControlSend ,,{x},暗黑破坏神III
Send x
Return
}
MouseLButton:
{
Click ;鼠标左键
Return
}
MouseRButton:
{
Click Right
Return
}
Close(){
global
bStart:=false
SetTimer Skill1,off
SetTimer Skill2,Off
SetTimer Skill3,Off
SetTimer Skill4,Off
SetTimer hpQ, Off
SetTimer ForceMove,Off
SetTimer MouseLButton,Off
Send {1 up}
;SetTimer MouseRButton,Off
}
Start(){
global
if(bStart=false){
bStart:=true
;SetTimer, Skill1, 210
SetTimer, Skill2, 220
SetTimer, Skill3, 230
SetTimer, Skill4, 240
SetTimer, hpQ, 240
SetTimer, ForceMove, 20
if(bLeft){
SetTimer, MouseLButton, 50
}
}
else{
Close()
}
}
hpQ(){
IniRead, OutputVar, config.ini, hp, x
x=%OutputVar%
IniRead, OutputVar, config.ini, hp, y
y=%OutputVar%
IniRead, OutputVar, config.ini, hp, width
width=%OutputVar%
IniRead, OutputVar, config.ini, hp, persent
persent=%OutputVar%
PixelGetColor, lifebar_color1, % x + Floor(width * persent), y, RGB
if(lifebar_color1 = 0x000000){
Send q
}
}
~T::
~M::
{
Close()
}
Return
F2::
$XButton2::
Start()
Return
F3::
$XButton1::
if(bStart=true){
if(bLeft=true){
bLeft:=false
SetTimer MouseLButton,Off
}else{
bLeft:=true
SetTimer, MouseLButton, 50
}
}
Return
~*RButton::
{
MourseRDown()
}
Return
~*RButton Up::
{
MourseRUp()
}
Return
MourseRDown()
{
global
If (bStart=false)
{
}
Else
{
Send 1
SetTimer ForceMove,Off
SetTimer, ForceMove, 20
SetTimer, Skill1, 439
}
Return
}
MourseRUp()
{
global
If (bStart=false)
{
}
Else
{
SetTimer Skill1,Off
}
Return
}