diff --git a/Source/CombatExtended/CombatExtended/ShiftVecReport.cs b/Source/CombatExtended/CombatExtended/ShiftVecReport.cs index 3d5b174096..5d53b95963 100644 --- a/Source/CombatExtended/CombatExtended/ShiftVecReport.cs +++ b/Source/CombatExtended/CombatExtended/ShiftVecReport.cs @@ -51,7 +51,7 @@ public float enviromentShift { if (enviromentShiftInt < 0) { - enviromentShiftInt = ((blindFiring ? 1 : lightingShift) * 3.5f + weatherShift * 1.5f) * CE_Utility.LightingRangeMultiplier(shotDist) + smokeDensity; + enviromentShiftInt = ((blindFiring ? 1 : lightingShift) * 7f + weatherShift * 1.5f) * CE_Utility.LightingRangeMultiplier(shotDist) + smokeDensity; } return enviromentShiftInt; }