diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..ea54b13 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +*/Thumbs.db +/.vs/* \ No newline at end of file diff --git a/About/About.xml b/About/About.xml index aee803e..cf8c2c4 100644 --- a/About/About.xml +++ b/About/About.xml @@ -6,5 +6,5 @@
  • 1.0
  • - Version: 1.0.1.5\n\nAdds new guns to utilize CE mechanics. + Version: 1.0.1.3\n\nAdds new guns to utilize CE mechanics. diff --git a/About/Manifest.xml b/About/Manifest.xml index 340442c..a7a377c 100644 --- a/About/Manifest.xml +++ b/About/Manifest.xml @@ -1,7 +1,7 @@ CombatExtendedGuns - 1.0.1.2 + 1.0.1.3
  • CombatExtended
  • diff --git a/Defs/ThingDefs/Weapons_CE_Guns.xml b/Defs/ThingDefs/Weapons_CE_Guns.xml index b6ae3ed..f0968af 100644 --- a/Defs/ThingDefs/Weapons_CE_Guns.xml +++ b/Defs/ThingDefs/Weapons_CE_Guns.xml @@ -65,7 +65,7 @@
  • Gun
  • - + @@ -106,7 +106,7 @@
  • 5 3.5 - AmmoSet_45Colt + AmmoSet_45Colt410Bore
  • @@ -120,38 +120,34 @@
  • Blunt
  • - 8 - 1.6 + 2 + 1.54 1.5 - 0.102 + 0.555 Grip -
  • - - -
  • Blunt
  • - - 8 - 1.6 - 0.102 - Barrel -
  • Poke
  • - 8 - 1.6 - 0.075 + 2 + 1.54 + 0.555 Muzzle + +
  • + 0.92,0.92 + 0.0,0.0 +
  • +
    - + - + + @@ -288,44 +284,50 @@ PrecisionRifling - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.10,1.15 + 0.1,-0.1 +
  • +
    - + - + + @@ -466,43 +468,49 @@ PrecisionRifling - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.25,1.33 + 0.12,-0.10 +
  • +
    - + CE_Gun_SKS @@ -518,7 +526,7 @@ 0.06 1.41 10.2 - 4.10 + 3.85 0.37 @@ -555,43 +563,49 @@ AimedShot - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.18,1.12 + 0.05,-0.05 +
  • +
    - + - + CE_Gun_AKFortySeven @@ -645,61 +659,67 @@ PrecisionRifling - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    -
    - - - - - CE_Gun_AKTwelve - - Ancient assault rifle design with a special high capacity magazine. - - Things/Weapons/AK12 - Graphic_Single - - Interact_Rifle - - 32000 - 1 - 0.09 - 1.28 - 7.25 - 3.3 - 0.36 - + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.0,1.05 + 0.05,-0.10 +
  • +
    +
    + + + + + CE_Gun_AKTwelve + + Ancient assault rifle design with a special high capacity magazine. + + Things/Weapons/AK12 + Graphic_Single + + Interact_Rifle + + 32000 + 1 + 0.09 + 1.28 + 7.25 + 3.3 + 0.36 + 40 5 @@ -735,43 +755,49 @@ PrecisionRifling - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.08,1.15 + 0.12,-0.1 +
  • +
    - + - + CE_Gun_AKSSeventyFourU @@ -824,41 +850,47 @@ PrecisionRifling - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 0.82,0.88 + -0.05,-0.05 +
  • +
    - + @@ -877,7 +909,7 @@ 1.70 12.25 4.30 - 0.5 + 0.37 60 @@ -913,41 +945,47 @@ PrecisionRifling - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.33,1.33 + 0.15,-0.06 +
  • +
    - + @@ -978,7 +1016,7 @@ CombatExtended.Verb_ShootCE true Bullet_50BMG_FMJ - 3.85 + 4.05 86 Shot_SniperRifle GunTail_Heavy @@ -1002,41 +1040,47 @@ PrecisionRifling - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.55,1.40 + 0.25,0.0 +
  • +
    - + @@ -1067,8 +1111,8 @@ CombatExtended.Verb_ShootCE true Bullet_145x114mm_FMJ - 2.6 - 75 + 2.8 + 62 HeavyMG GunTail_Heavy 9 @@ -1087,42 +1131,48 @@ GasOperation - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
  • SimpleGun
  • + +
  • + 1.7,1.7 + 0.3,-0.10 +
  • +
    @@ -1156,8 +1206,8 @@ CombatExtended.Verb_ShootCE true Bullet_762x51mmNATO_FMJ - 1.25 - 75 + 1.3 + 62 6 10 Shot_Minigun @@ -1187,43 +1237,49 @@ PrecisionRifling - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.25,1.33 + 0.12,-0.10 +
  • +
    - + - + CE_Gun_RPD @@ -1253,8 +1309,8 @@ CombatExtended.Verb_ShootCE true Bullet_762x39mmSoviet_FMJ - 1.25 - 62 + 1.3 + 48 5 10 Shot_Minigun @@ -1284,43 +1340,49 @@
  • CE_MachineGun
  • - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.19,1.22 + 0.12,-0.1 +
  • +
    - + - + CE_Gun_PKM @@ -1350,8 +1412,8 @@ CombatExtended.Verb_ShootCE true Bullet_762x54mmR_FMJ - 1.25 - 75 + 1.3 + 62 6 10 Shot_Minigun @@ -1381,45 +1443,51 @@ PrecisionRifling - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    -
    - - - - - CE_Gun_RPGSeven + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.30,1.28 + 0.12,-0.10 +
  • +
    +
    + + + + + CE_Gun_RPGSeven A short rocket-propelled grenade launcher that fires single projectiles which explode on impact. A relatively very cheap, multiple use alternative to single-shot launchers. @@ -1450,8 +1518,8 @@ true Bullet_RPG7Grenade_HEAT true - 2.0 - 40 + 2.035 + 40 5 true @@ -1474,43 +1542,28 @@ CE_Launchers - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 10 + 2.44 + 3.5 + Barrel + +
    + +
  • + 1.38,1.38 + -0.2,0.0 +
  • +
    - + CE_Gun_M72LAW @@ -1522,7 +1575,7 @@ Interact_Rifle 51 - 0.5 + 1.0 0.2 1.24 7.3 @@ -1541,6 +1594,9 @@ 1.9 31 5 + + true + InfernoCannon_Fire 14 @@ -1552,39 +1608,45 @@ 5 - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.0,1.0 + -0.3,0.0 +
  • +
    @@ -1633,7 +1695,7 @@ - + CE_Gun_MilkorMGL @@ -1675,6 +1737,7 @@ InfernoCannon_Fire 14 + true @@ -1691,46 +1754,52 @@ CE_Launchers - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 0.9,0.93 + 0.0,-0.05 +
  • +
    CE_Gun_ChargeLMG - + Charged-shot light machine gun designed for suppression. Things/Weapons/ChargeLMG @@ -1740,9 +1809,9 @@ 57000 1.1 - 0.07 - 1.12 - 12.0 + 0.05 + 1.26 + 14.0 7.0 0.56 @@ -1758,8 +1827,8 @@ CombatExtended.Verb_ShootCE true Bullet_8x35mmCharged - 1.0 - 75 + 1.2 + 62 4 10 Shot_ChargeRifle @@ -1789,40 +1858,49 @@ ChargedShot + +
  • FabricationBench
  • +
    - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.25,1.18 + 0.10,-0.06 +
  • +
    @@ -1879,44 +1957,151 @@ ChargedShot + +
  • FabricationBench
  • +
    - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.30,1.23 + 0.12,-0.06 +
  • +
    +
    + + + + + CE_Gun_ChargeSMG + + Charged-shot sub-machine gun highly effective in close-quarters combat. + + Things/Weapons/ChargePDW + Graphic_Single + + Interact_Rifle + + 52000 + 1.1 + 0.12 + 0.75 + 5.00 + 2.50 + 0.36 + + + 55 + 25 + 10 + 15 + + +
  • + 1.20 + CombatExtended.Verb_ShootCE + true + Bullet_6x18mmCharged + 6 + 4 + 0.5 + 31 + Shot_ChargeRifle + GunTail_Medium + 9 +
  • +
    + +
  • + 40 + 4.5 + AmmoSet_6x18mmCharged +
  • +
  • + 3 +
  • +
    + + ChargedShot + +
  • FabricationBench
  • +
    +
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 0.85,0.85 + 0.00,-0.03 +
  • +
    - + CE_Gun_Flamethrower @@ -1977,39 +2162,45 @@ CE_Launchers - -
  • - - -
  • Blunt
  • - - 9 - 1.8 - 1.5 - 0.11 - Stock - -
  • - - -
  • Blunt
  • - - 10 - 1.9 - 0.118 - Barrel - -
  • - - -
  • Poke
  • - - 10 - 1.9 - 0.086 - Muzzle - -
    + +
  • + + +
  • Blunt
  • + + 8 + 1.55 + 1.5 + 2.755 + Stock + +
  • + + +
  • Blunt
  • + + 5 + 2.02 + 1.630 + Barrel + +
  • + + +
  • Poke
  • + + 8 + 1.55 + 2.755 + Muzzle + +
    + +
  • + 1.0,1.0 + 0.0,0.0 +
  • +
    diff --git a/Patches/Core/ThingDefs_Misc/Weapons_Guns.xml b/Patches/Core/ThingDefs_Misc/Weapons_Guns.xml index 0611329..96e82ae 100644 --- a/Patches/Core/ThingDefs_Misc/Weapons_Guns.xml +++ b/Patches/Core/ThingDefs_Misc/Weapons_Guns.xml @@ -69,7 +69,7 @@ /Defs/ThingDef[defName="Gun_MachinePistol"]/label - + diff --git a/Patches/RunAndGun/Weapons_Guns.xml b/Patches/RunAndGun/Weapons_Guns.xml index ba830be..f249bb2 100644 --- a/Patches/RunAndGun/Weapons_Guns.xml +++ b/Patches/RunAndGun/Weapons_Guns.xml @@ -9,7 +9,7 @@ RunAndGun
  • - Defs/ThingDef[defName="CE_Gun_SVD" or defName="CE_Gun_TacFifty" or defName="CE_Gun_PTRS" or defName="CE_Gun_RPGSeven" or defName="CE_Gun_M72LAW" or defName="CE_Gun_ChargeSniperRifle"] + Defs/ThingDef[defName="CE_Gun_SVD" or defName="CE_Gun_TacFifty" or defName="CE_Gun_PTRS" or defName="CE_Gun_RPGSeven" or defName="CE_Gun_M72LAW" or defName="CE_Gun_ChargeSniperRifle" or defName="CE_Gun_MSixty" or defName="CE_Gun_PKM" or defName="CE_Gun_RPD" or defName="CE_Gun_MilkorMGL" or defName="CE_Gun_ChargeLMG"]
  • true diff --git a/README.md b/README.md index 76ad00d..8a8b4b4 100644 --- a/README.md +++ b/README.md @@ -5,11 +5,10 @@ This mod adds several new firearms designed to take advantage of new CE mechanic ## Currently included: ### Pistols -- P7 - Taurus Judge ### SMG's -- KRISS Vector - AKS-74U +- S-14 charge SMG ### Shotguns - USAS-12 ### Assault/battle rifles diff --git a/Textures/Things/Weapons/AK12.png b/Textures/Things/Weapons/AK12.png index 375f40e..015dbf7 100644 Binary files a/Textures/Things/Weapons/AK12.png and b/Textures/Things/Weapons/AK12.png differ diff --git a/Textures/Things/Weapons/AK47.png b/Textures/Things/Weapons/AK47.png index c96c698..f7afd5c 100644 Binary files a/Textures/Things/Weapons/AK47.png and b/Textures/Things/Weapons/AK47.png differ diff --git a/Textures/Things/Weapons/AKS74U.png b/Textures/Things/Weapons/AKS74U.png index 5379bb8..7093aff 100644 Binary files a/Textures/Things/Weapons/AKS74U.png and b/Textures/Things/Weapons/AKS74U.png differ diff --git a/Textures/Things/Weapons/ChargeLMG.png b/Textures/Things/Weapons/ChargeLMG.png index 06dcffc..7706aee 100644 Binary files a/Textures/Things/Weapons/ChargeLMG.png and b/Textures/Things/Weapons/ChargeLMG.png differ diff --git a/Textures/Things/Weapons/ChargePDW.png b/Textures/Things/Weapons/ChargePDW.png new file mode 100644 index 0000000..6911316 Binary files /dev/null and b/Textures/Things/Weapons/ChargePDW.png differ diff --git a/Textures/Things/Weapons/ChargeSniper.png b/Textures/Things/Weapons/ChargeSniper.png index ead4b5e..dd71732 100644 Binary files a/Textures/Things/Weapons/ChargeSniper.png and b/Textures/Things/Weapons/ChargeSniper.png differ diff --git a/Textures/Things/Weapons/FNFAL.png b/Textures/Things/Weapons/FNFAL.png index ae5dc98..5b5ee92 100644 Binary files a/Textures/Things/Weapons/FNFAL.png and b/Textures/Things/Weapons/FNFAL.png differ diff --git a/Textures/Things/Weapons/M60.png b/Textures/Things/Weapons/M60.png index cba0e75..73aeb1b 100644 Binary files a/Textures/Things/Weapons/M60.png and b/Textures/Things/Weapons/M60.png differ diff --git a/Textures/Things/Weapons/M72.png b/Textures/Things/Weapons/M72.png index 4ae3291..7595654 100644 Binary files a/Textures/Things/Weapons/M72.png and b/Textures/Things/Weapons/M72.png differ diff --git a/Textures/Things/Weapons/MilkorMGL.png b/Textures/Things/Weapons/MilkorMGL.png index 70233d4..04fa3fe 100644 Binary files a/Textures/Things/Weapons/MilkorMGL.png and b/Textures/Things/Weapons/MilkorMGL.png differ diff --git a/Textures/Things/Weapons/PKM.png b/Textures/Things/Weapons/PKM.png index 7c0ab58..587f242 100644 Binary files a/Textures/Things/Weapons/PKM.png and b/Textures/Things/Weapons/PKM.png differ diff --git a/Textures/Things/Weapons/PTRS.png b/Textures/Things/Weapons/PTRS.png index 9c3f76c..54f0ce4 100644 Binary files a/Textures/Things/Weapons/PTRS.png and b/Textures/Things/Weapons/PTRS.png differ diff --git a/Textures/Things/Weapons/RPD.png b/Textures/Things/Weapons/RPD.png index e351f6e..eae8b9b 100644 Binary files a/Textures/Things/Weapons/RPD.png and b/Textures/Things/Weapons/RPD.png differ diff --git a/Textures/Things/Weapons/SKS.png b/Textures/Things/Weapons/SKS.png index 854579c..a9711c3 100644 Binary files a/Textures/Things/Weapons/SKS.png and b/Textures/Things/Weapons/SKS.png differ diff --git a/Textures/Things/Weapons/SVD.png b/Textures/Things/Weapons/SVD.png index faebad0..868b3a5 100644 Binary files a/Textures/Things/Weapons/SVD.png and b/Textures/Things/Weapons/SVD.png differ diff --git a/Textures/Things/Weapons/Tac50.png b/Textures/Things/Weapons/Tac50.png index 077576e..8178e14 100644 Binary files a/Textures/Things/Weapons/Tac50.png and b/Textures/Things/Weapons/Tac50.png differ diff --git a/Textures/Things/Weapons/TaurusJudge.png b/Textures/Things/Weapons/TaurusJudge.png index 3446c40..3eb13af 100644 Binary files a/Textures/Things/Weapons/TaurusJudge.png and b/Textures/Things/Weapons/TaurusJudge.png differ diff --git a/Textures/Things/Weapons/USAS12.png b/Textures/Things/Weapons/USAS12.png index 0731f5f..e4f3192 100644 Binary files a/Textures/Things/Weapons/USAS12.png and b/Textures/Things/Weapons/USAS12.png differ