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3-model variants (for example, nose cones, refueling probles, rear engine housings, etc.) #656

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denissoliveira opened this issue Jul 10, 2024 · 4 comments

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@denissoliveira
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Is it possible to make a 3D model with arguments by removing the hump and nose like the Mirage F1? Why don't you remove the hump in arguments so that it can become a C model?
Now comes my suggestion: For this model to go from perfect to spectacular, you could add a nose from models B and C and the hump can be removed, all via arguments.

I could do this inclusion, I just wouldn't be able to create an argument for showing and disappearing (but it should be easy to learn, I can ask other DCS modelers). Or at least remove the nose and hump, just like I did mods for the Mirage F1 and Harrier.

@callmepartario callmepartario changed the title Arguments for nose of models B and C. 3-model variants (for example, nose cones, refueling probles, rear engine housings, etc.) Jul 10, 2024
@callmepartario
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this is unlikely because of the amount of cascading work it would require to pull off. if you're interested in pitching 3-d skills on the project, the best person to talk to is probably Merker on the discord these days.

@denissoliveira
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I wouldn't be able to do it from scratch, but rather modify the current model, even if it's an old model. I only know 3dsmax 2014, I wouldn't need the entire model, just the fuselage, my idea is to modify, not create anything new, just the nose and remove the "hump", it would remain as it is, cockpit, canopy etc. It would be a fictitious model.

@Merker6
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Merker6 commented Jul 13, 2024

The amount of work required for this, even using out current model, would be exceptional and require a lot of reworking of UV maps. I've definitely considered it before, and it would definitely be my intent for a "next gen" model if I ever had the time to do so. That being said, highly unlikely at this time

@Martin-L-H
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This is just semantics, really, but isn't the hump irrelevant to the C/E variant as there were humped C and non-hump E?

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