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Thank you for suggesting this improvement! ❤️ I think that the described optimization can be significant and not too hard to implement, although it relies on PackSquash knowing data about vanilla Minecraft version ranges, which depends on a refactor that is being worked on for v0.4.0.
Nevertheless, I'd like to work on this some day, or accept pull requests for it. If someone is interested in sending a PR before v0.4.0 is released, please contact me over Discord to discuss how to coordinate work first.
Related problem or need
My resource pack uses language JSON files, but they also contain a lot of keys that are identical to the one's in Vanilla.
Proposed solution
PackSquash would compare language JSON values to the defaults from Minecraft, and remove identical keys.
Alternative solutions
Just keep them in.
Additional context
No response
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