Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Nemo's Transit Expansion Compatibility #300

Open
AwesomeKalin opened this issue Jun 12, 2024 · 1 comment
Open

Nemo's Transit Expansion Compatibility #300

AwesomeKalin opened this issue Jun 12, 2024 · 1 comment
Labels
enhancement New feature or request

Comments

@AwesomeKalin
Copy link

Related problem or need

I am using the MTR 3 addon called Nemo's Transit Expansion. It is used mainly to add custom trains with OBJ models, but can also allow scripting using JavaScript. Most MTR 3 packs require NTE, which would make this incredibly useful for MTR resource pack creators.

Proposed solution

Either make NTE support as part of the MTR 3 mod setting (as this is intended to become part of MTR 4), or to add a new option for NTE support

Alternative solutions

Force including .obj and .mtl files in the mtr namespace

Additional context

No response

@AwesomeKalin AwesomeKalin added the enhancement New feature or request label Jun 12, 2024
@AlexTMjugador AlexTMjugador moved this to Accepted ideas in PackSquash roadmap Jun 15, 2024
@AlexTMjugador
Copy link
Member

Thanks for getting in touch! I agree supporting more MTR features and updates would be a good idea, as the current MTR support in PackSquash is somewhat old.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
Status: Accepted ideas
Development

No branches or pull requests

2 participants