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I am having an issue in which assets when placed from any Placement Mode originate from their origin point. While this is a good option, having an option to place objects on their lowest y verticity would be a must have! It would allow you to have objects with origins in the center of mass or other locations to be used for other purposes, while still making sure that when you place and object it doesn't clip through the ground. Requiring you to tediously pick it up slightly.
The text was updated successfully, but these errors were encountered:
I am having an issue in which assets when placed from any Placement Mode originate from their origin point. While this is a good option, having an option to place objects on their lowest y verticity would be a must have! It would allow you to have objects with origins in the center of mass or other locations to be used for other purposes, while still making sure that when you place and object it doesn't clip through the ground. Requiring you to tediously pick it up slightly.
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The text was updated successfully, but these errors were encountered: