diff --git a/media/curseforge.desc.html b/media/curseforge.desc.html
index 08b30ff..bbe373d 100644
--- a/media/curseforge.desc.html
+++ b/media/curseforge.desc.html
@@ -79,6 +79,12 @@
+
1.1.0
+ - Add "delayTimeCycleUntilFirstJoin" config option
+ - Add "disableTimeCycleWhenServerEmpty" config option
+ - Improve TFC compatibility (prevent log spam about Calendar stuff)
+ - [Fabric] Add dependency on Forge Config API Port in metadata
+
1.0.0
- Initial release
[general]
-
dayLengthMultiplier:
- - Multiply the day length by this number. Fractions are supported.
- - Default is 1.0, range is 1.0 to 100.0
-
nightLengthMultiplier:
- - Multiply the night length by this number. Fractions supported.
- - Default is 1.0, range is 1.0 to 100.0
+
delayTimeCycleUntilFirstJoin:
+ - If true (default), the daylight cycle will not start until the first player joins the world.
+ - Handy for multiplayer and/or heavy modpacks.
+
disableTimeCycleWhenServerEmpty
+ - If true (NOT default), doDaylightCycle will be forced to false when the server/world is empty
+ - Might be useful for multiplayer.
dayStartInTicks:
- Start time in ticks to use the day multiplier. Must be less than nightStartInTicks.
- Default of 0 represents a standard Minecraft day start of 06:00.
+
dayLengthMultiplier:
+ - Multiply the day length by this number. Fractions are supported.
+ - Default is 1.0, range is 1.0 to 100.0
nightStartInTicks:
- Start time in ticks to use the night multiplier.
- Default of 13000 represents a standard Minecraft night start of 19:00.
+
nightLengthMultiplier:
+ - Multiply the night length by this number. Fractions supported.
+ - Default is 1.0, range is 1.0 to 100.0