From ee5d50f1ffd542e26efbfc3cf2891065bbbd84cd Mon Sep 17 00:00:00 2001 From: Wesley Baartman Date: Fri, 21 Jul 2017 12:17:28 +0200 Subject: [PATCH 1/2] Update links --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 1a351dc..e1ee774 100644 --- a/README.md +++ b/README.md @@ -17,5 +17,6 @@ Drag and drop a .map file onto the .exe (*if there are any .map formats not supported, please notify me*) -### Latest Release -[Latest Release](https://github.com/CptWesley/RadiantMapToWavefrontObj/releases/latest) +### Links +-[Latest Release](https://github.com/CptWesley/RadiantMapToWavefrontObj/releases/latest) +-[SCRUM](https://waffle.io/CptWesley/RadiantMapToWavefrontObj) From 63afcff8ef126ef5beebd74d63e69c05119d00b4 Mon Sep 17 00:00:00 2001 From: Wesley Baartman Date: Fri, 21 Jul 2017 12:17:39 +0200 Subject: [PATCH 2/2] Update description --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index e1ee774..4960ea5 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,6 @@ # RadiantMapToWavefrontObj +A project that allows the conversion of Quake engine based brush maps to + 3D models. Converts (Gtk)Radiant .map files to Wavefront .obj formatted files. ### Usage: