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qmlglsink.cmake
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qmlglsink.cmake
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find_package(Qt5Gui ${QT_VERSION} CONFIG REQUIRED Private)
add_library(gst_plugins_good
libs/gst-plugins-good/ext/qt/gstplugin.cc
libs/gst-plugins-good/ext/qt/gstqtglutility.cc
libs/gst-plugins-good/ext/qt/gstqsgtexture.cc
libs/gst-plugins-good/ext/qt/gstqtsink.cc
libs/gst-plugins-good/ext/qt/gstqtsrc.cc
libs/gst-plugins-good/ext/qt/qtwindow.cc
libs/gst-plugins-good/ext/qt/qtitem.cc
libs/gst-plugins-good/ext/qt/gstqsgtexture.h
libs/gst-plugins-good/ext/qt/gstqtgl.h
libs/gst-plugins-good/ext/qt/gstqtglutility.h
libs/gst-plugins-good/ext/qt/gstqtsink.h
libs/gst-plugins-good/ext/qt/gstqtsrc.h
libs/gst-plugins-good/ext/qt/qtwindow.h
libs/gst-plugins-good/ext/qt/qtitem.h
)
if(LINUX)
target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_X11 HAVE_QT_EGLFS HAVE_QT_WAYLAND)
find_package(Qt5 ${QT_VERSION}
COMPONENTS
X11Extras
REQUIRED
HINTS
${QT_LIBRARY_HINTS}
)
target_link_libraries(gst_plugins_good
PUBLIC
Qt5::X11Extras
)
elseif(APPLE)
target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_MAC)
elseif(IOS)
target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_MAC)
elseif(WIN32)
target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_WIN32 HAVE_QT_QPA_HEADER)
# TODO: use FindOpenGL?
target_link_libraries(gst_plugins_good PUBLIC opengl32.lib user32.lib)
# LIBS += opengl32.lib user32.lib
elseif(ANDROID)
target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_ANDROID)
endif()
target_link_libraries(gst_plugins_good
PUBLIC
Qt5::Core
Qt5::OpenGL
Qt5::GuiPrivate
)
target_compile_options(gst_plugins_good
PRIVATE
-Wno-unused-parameter
-Wno-implicit-fallthrough
)