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bindings.xml
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bindings.xml
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<Bindings>
<!-- <Binding name="Start/Stop Toggle" description="Hold to use toggle rotation on/off" runOnUp="true" category="BadRotations">
if keystate == "down" then test.updateButton(); end
</Binding>
<Binding name="Rotation Toggle" description="Hold to use toggle rotation mode" runOnUp="true" category="BadRotations">
if keystate == "down" then br.customToggle = true; br.toggleKey = "Rotation"; br.UpdateToggle("Rotation",0.25); else br.customToggle = nil; br.toggleKey = nil; end
</Binding>
<Binding name="Cooldowns Toggle" description="Hold to use toggle cooldowns" runOnUp="true" category="BadRotations">
if keystate == "down" then br.customToggle = true; br.toggleKey = "Cooldown"; br.UpdateToggle("Cooldown",0.25); else br.customToggle = nil; br.toggleKey = nil; end
</Binding>
<Binding name="Defensive Toggle" description="Hold to use toggle defensives" runOnUp="true" category="BadRotations">
if keystate == "down" then br.customToggle = true; br.toggleKey = "Defensive"; br.UpdateToggle("Defensive",0.25); else br.customToggle = nil; br.toggleKey = nil; end
</Binding>
<Binding name="Interrupt Toggle" description="Hold to use toggle interrupts" runOnUp="true" category="BadRotations">
if keystate == "down" then br.customToggle = true; br.toggleKey = "Interrupt"; br.UpdateToggle("Interrupt",0.25); else br.customToggle = nil; br.toggleKey = nil; end
</Binding>
<Binding name="Force Heal" description="Hold to use force healing" runOnUp="true" category="BadRotations">
if keystate == "down" then forceHeal = true; else forceHeal = nil; end
</Binding>
<Binding name="Reload Profile" description="Hold to reload the Profile" runOnUp="true" category="BadRotations">
if keystate == "down" then br.rotationChanged = true end
</Binding>
<Binding name="Rotation Function 1" description="Custom functions in rotation" runOnUp="true" category="BadRotations">
if keystate == "down" then rotationFunction1 = true; else rotationFunction1 = false; end
</Binding>
<Binding name="Rotation Function 2" description="Custom functions in rotation" runOnUp="true" category="BadRotations">
if keystate == "down" then rotationFunction2 = true; else rotationFunction2 = false; end
</Binding>
<Binding name="Rotation Function 3" description="Custom functions in rotation" runOnUp="true" category="BadRotations">
if keystate == "down" then rotationFunction3 = true; else rotationFunction3 = false; end
</Binding>
<Binding name="Rotation Function 4" description="Custom functions in rotation" runOnUp="true" category="BadRotations">
if keystate == "down" then rotationFunction4 = true; else rotationFunction4 = false; end
</Binding>
<Binding name="Rotation Function 5" description="Custom functions in rotation" runOnUp="true" category="BadRotations">
if keystate == "down" then rotationFunction5 = true; else rotationFunction5 = false; end
</Binding> -->
</Bindings>