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My precise idea was to put an Enchantment that increases how much blood you get per kill with multiple levels. This may not be fit for the main mod (up to you) but for an addon it'd be a neat thing and it doesn't look like it's currently doable (unless done indirectly like a separate event filling blood or dropping condensed blood).
The text was updated successfully, but these errors were encountered:
Sure, something like a BloodObtainEvent could be created, which would be supplied with an initial blood amount, and modifiable by other mods on the bus.
I'd be happy to accept a PR that implements something like this!
(Note to self: clean up that horrible indentation...)
Issue type:
Short description:
The code that determines how much blood you get from a kill is very hardcoded. It would be nice to have a way to make our own version of the Vein Sword or something for a potential addon.
My precise idea was to put an Enchantment that increases how much blood you get per kill with multiple levels. This may not be fit for the main mod (up to you) but for an addon it'd be a neat thing and it doesn't look like it's currently doable (unless done indirectly like a separate event filling blood or dropping condensed blood).
The text was updated successfully, but these errors were encountered: