@@ -577,7 +577,7 @@ Key Components:
The following is a list of relevant files:
- syclops
-- cli.py: Contains the code for the syclops CLI interface. It also orchestrates the preprocessing, postprocessing, and starting of Blender for the synthetic data generation.
+- cli.py: Contains the code for the syclops CLI interface. It also orchestrates the preprocessing, postprocessing, and starting of Blender for the synthetic data generation.
- syclops/preprocessing
diff --git a/sitemap.xml.gz b/sitemap.xml.gz
index 1f8817a..6fca522 100755
Binary files a/sitemap.xml.gz and b/sitemap.xml.gz differ
diff --git a/usage/command_line/index.html b/usage/command_line/index.html
index d15696a..0e33e03 100755
--- a/usage/command_line/index.html
+++ b/usage/command_line/index.html
@@ -579,7 +579,7 @@ Command Line
-d |
-Debugging mode. See Debugging |
+Debugging mode. See Debugging |
False |
String [scene, blender-code, pipeline-code] |
diff --git a/usage/faq/index.html b/usage/faq/index.html
index 07bfa57..29a349b 100755
--- a/usage/faq/index.html
+++ b/usage/faq/index.html
@@ -684,17 +684,17 @@ Q: I'm having t
A: Make sure you have the correct version of Python installed (3.9 or higher) and that you're using a virtual environment to avoid package conflicts. If you're still having issues, please open an issue on the GitHub repository with details about your operating system, Python version, and the error messages you're seeing.
Assets
Q: How do I add new assets to my project?
-A: To add new assets, create an assets.yaml
file in your project directory that defines the asset library and its assets. Then, run syclops -c
to crawl the assets and update the catalog. For more information, see the Assets documentation.
+A: To add new assets, create an assets.yaml
file in your project directory that defines the asset library and its assets. Then, run syclops -c
to crawl the assets and update the catalog. For more information, see the Assets documentation.
Q: I'm getting an error message saying an asset file is missing. What should I do?
A: Check that the file paths in your assets.yaml
file are correct and that the files exist in the specified locations. If you've recently added or moved assets, make sure to run syclops -c
to update the asset catalog.
Job Configuration
Q: My job configuration isn't working as expected. How can I debug it?
-A: You can use the -d
flag to enable debugging mode in Syclops. Use -d scene
to open the scene in Blender for visual debugging, or -d blender-code
and -d pipeline-code
to debug the Blender and pipeline code, respectively. For more information, see the Debugging documentation.
+A: You can use the -d
flag to enable debugging mode in Syclops. Use -d scene
to open the scene in Blender for visual debugging, or -d blender-code
and -d pipeline-code
to debug the Blender and pipeline code, respectively. For more information, see the Debugging documentation.
Q: How do I use dynamic evaluators in my job configuration?
-A: Dynamic evaluators allow you to randomize parameter values for each frame in your scene. To use them, replace a fixed value in your job configuration with a dynamic evaluator expression, such as uniform: [0, 1]
for a uniform random value between 0 and 1. For more examples, see the Dynamic Evaluators documentation.
+A: Dynamic evaluators allow you to randomize parameter values for each frame in your scene. To use them, replace a fixed value in your job configuration with a dynamic evaluator expression, such as uniform: [0, 1]
for a uniform random value between 0 and 1. For more examples, see the Dynamic Evaluators documentation.
Rendering
Q: My renders are taking a long time. How can I speed them up?
-A: To speed up rendering, you can try reducing the number of samples per pixel in your sensor configuration, or using a lower resolution for your output images. You can also make sure you're using GPU rendering if you have a compatible graphics card. For more tips, see the Sensor Configuration documentation.
+A: To speed up rendering, you can try reducing the number of samples per pixel in your sensor configuration, or using a lower resolution for your output images. You can also make sure you're using GPU rendering if you have a compatible graphics card. For more tips, see the Sensor Configuration documentation.
Q: I'm getting artifacts or noise in my rendered images. What can I do?
A: Increase the number of samples per pixel in your sensor configuration to reduce noise and artifacts. You can also try enabling denoising in your job configuration by setting denoising_enabled: True
and choosing an appropriate denoising algorithm, such as OPTIX
or OPENIMAGEDENOISE
.
Postprocessing