Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Splatter floats mid-air #19

Open
chrysn opened this issue Dec 23, 2018 · 2 comments
Open

Splatter floats mid-air #19

chrysn opened this issue Dec 23, 2018 · 2 comments

Comments

@chrysn
Copy link

chrysn commented Dec 23, 2018

When bouncing near the edge of a tile, the splatter decal is also painted over the hole in the ground.

(Observed in the version published as 1.0.5 on f-droid, not sure how that's related to the tagged versions in the repository.)

@Dariasteam
Copy link
Owner

Dariasteam commented Dec 24, 2018

Currently I'm using a plane with a texture, but I have some ideas to solve it, some of them require migrating to godot 3.1 (something I will do any way)

I think it's something with low priority though.

not sure how that's related to the tagged versions in the repository.

I have also no idea. Gonna use the android version number from now on.

@chrysn
Copy link
Author

chrysn commented Dec 24, 2018 via email

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants