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Directory.Build.props
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<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LangVersion>latest</LangVersion>
<Nullable>enable</Nullable>
<Product>Unity Mod Studio</Product>
<Authors>DarkDaskin</Authors>
<Company>Dark Daskin</Company>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryUrl>https://github.com/DarkDaskin/UnityModStudio.git</RepositoryUrl>
<PackageIcon>UnityModStudio-32.png</PackageIcon>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>$(MSBuildThisFileDirectory)UnityModStudio.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Nerdbank.GitVersioning" Version="3.6.133" PrivateAssets="all" />
<PackageReference Include="StrongNamer" Version="0.2.5" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Content Include="$(MSBuildThisFileDirectory)UnityModStudio-32.png" Pack="true" PackagePath="\" Visible="false" Condition="'$(IsPackable)' == 'true'" />
</ItemGroup>
<Target Name="AdjustVersion" AfterTargets="GetBuildVersion">
<PropertyGroup>
<!-- Must correspond to one set in the templates' WizardExtension. -->
<AssemblyVersion>3.0.0.0</AssemblyVersion>
</PropertyGroup>
</Target>
</Project>