fix-stats |
/fix-stats |
Resets skills, buffs, and destroyables. |
0 |
join |
/join <password> |
Joins a private zone with given password. |
0 |
leave-zone |
/leave-zone or /leavezone |
If you are in an instanced zone, transfers you to the closest main world. For example, if you are in an instance of Avant Gardens Survival or the Spider Queen Battle, you are sent to Avant Gardens. If you are in the Battle of Nimbus Station, you are sent to Nimbus Station. |
0 |
setminifig |
/setminifig <body part> <minifig item id> |
Alters your player's minifig. Body part can be one of "Eyebrows", "Eyes", "HairColor", "HairStyle", "Pants", "LeftHand", "Mouth", "RightHand", "Shirt", or "Hands". Changing minifig parts could break the character so this command is limited to GMs. |
1 |
testmap |
/testmap <zone> (force) (clone-id) |
Transfers you to the given zone by id and clone id. Add "force" to skip checking if the zone is accessible (this can softlock your character, though, if you e.g. try to teleport to Frostburgh). |
1 |
reportproxphys |
/reportproxphys |
Prints to console the position and radius of proximity sensors. |
6 |
spawnphysicsverts |
/spawnphysicsverts |
Spawns a 1x1 brick at all vertices of phantom physics objects. |
6 |
teleport |
/teleport <x> (y) <z> or /tele <x> (y) <z> |
Teleports you. If no Y is given, you are teleported to the height of the terrain or physics object at (x, z). Alias: /tele . |
6 |
activatespawner |
/activatespawner <spawner name> |
Activates spawner by name. |
8 |
addmission |
/addmission <mission id> |
Accepts the mission, adding it to your journal. |
8 |
boost |
/boost (time) |
Adds a passive boost action if you are in a vehicle. If time is given it will end after that amount of time |
8 |
unboost |
/unboost |
Removes a passive vehicle boost |
8 |
buff |
/buff <id> <duration> |
Applies the buff with the given id for the given number of seconds. |
8 |
buffme |
/buffme |
Sets health, armor, and imagination to 999. |
8 |
buffmed |
/buffmed |
Sets health, armor, and imagination to 9. |
8 |
clearflag |
/clearflag <flag id> |
Removes the given health or inventory flag from your player. Equivalent of calling /setflag off <flag id> . |
8 |
completemission |
/completemission <mission id> |
Completes the mission, removing it from your journal. |
8 |
createprivate |
/createprivate <zone id> <clone id> <password> |
Creates a private zone with password. |
8 |
debugui |
/debugui |
Toggle Debug UI. |
8 |
dismount |
/dismount |
Dismounts you from the vehicle or mount. |
8 |
reloadconfig |
/reloadconfig |
Reloads the server with the new config values. |
8 |
force-save |
/force-save |
While saving to database usually happens on regular intervals and when you disconnect from the server, this command saves your player's data to the database. |
8 |
freecam |
/freecam |
Toggles freecam mode. |
8 |
freemoney |
/freemoney <coins> |
Gives coins. |
8 |
getnavmeshheight |
/getnavmeshheight |
Displays the navmesh height at your current position. |
8 |
giveuscore |
/giveuscore <uscore> |
Gives uscore. |
8 |
gmadditem |
/gmadditem <id> (count) |
Adds the given item to your inventory by id. |
8 |
inspect |
/inspect <component> (-m <waypoint> | -a <animation> | -s | -p | -f (faction) | -t) |
Finds the closest entity with the given component or LDF variable (ignoring players and racing cars), printing its ID, distance from the player, and whether it is sleeping, as well as the the IDs of all components the entity has. See Detailed /inspect Usage below. |
8 |
list-spawns |
/list-spawns |
Lists all the character spawn points in the zone. Additionally, this command will display the current scene that plays when the character lands in the next zone, if there is one. |
8 |
locrow |
/locrow |
Prints the your current position and rotation information to the console. |
8 |
lookup |
/lookup <query> |
Searches through the Objects table in the client SQLite database for items whose display name, name, or description contains the query. Query can be multiple words delimited by spaces. |
8 |
playanimation |
/playanimation <id> |
Plays animation with given ID. Alias: /playanim . |
8 |
playeffect |
/playeffect <effect id> <effect type> <effect name> |
Plays an effect. |
8 |
playlvlfx |
/playlvlfx |
Plays the level up animation on your character. |
8 |
playrebuildfx |
/playrebuildfx |
Plays the quickbuild animation on your character. |
8 |
pos |
/pos |
Displays your current position in chat and in the console. |
8 |
refillstats |
/refillstats |
Refills health, armor, and imagination to their maximum level. |
8 |
reforge |
/reforge <base item id> <reforged item id> |
Reforges an item. |
8 |
resetmission |
/resetmission <mission id> |
Sets the state of the mission to accepted but not yet started. |
8 |
rot |
/rot |
Displays your current rotation in chat and in the console. |
8 |
runmacro |
/runmacro <macro> |
Runs any command macro found in ./res/macros/ |
8 |
setcontrolscheme |
/setcontrolscheme <scheme number> |
Sets the character control scheme to the specified number. |
8 |
setcurrency |
/setcurrency <coins> |
Sets your coins. |
8 |
setflag |
/setflag (value) <flag id> |
Sets the given inventory or health flag to the given value, where value can be one of "on" or "off". If no value is given, by default this adds the flag to your character (equivalent of calling /setflag on <flag id> ). |
8 |
setinventorysize |
/setinventorysize <size> (inventory) or /setinvsize <size> (inventory) |
Sets your inventory size to the given size. If inventory is provided, the number or string will be used to set that inventory to the requested size. Alias: /setinvsize |
8 |
setuistate |
/setuistate <ui state> |
Changes UI state. |
8 |
spawn |
/spawn <id> |
Spawns an object at your location by id. |
8 |
spawngroup |
/spawngroup <id> <amount> <radius> |
Spawns <amount> of object <id> within the given <radius> from your location |
8 |
speedboost |
/speedboost <amount> |
Sets the speed multiplier to the given amount. /speedboost 1.5 will set the speed multiplier to 1.5x the normal speed. |
8 |
startcelebration |
/startcelebration <id> |
Starts a celebration effect on your character. |
8 |
stopeffect |
/stopeffect <effect id> |
Stops the given effect. |
8 |
toggle |
/toggle <ui state> |
Toggles UI state. |
8 |
tpall |
/tpall |
Teleports all characters to your current position. |
8 |
triggerspawner |
/triggerspawner <spawner name> |
Triggers spawner by name. |
8 |
unlock-emote |
/unlock-emote <emote id> |
Unlocks for your character the emote of the given id. |
8 |
Set Level |
/setlevel <requested_level> (username) |
Sets the using entities level to the requested level. Takes an optional parameter of an in-game players username to set the level of. |
8 |
setskillslot |
/setskillslot <slot> <skill id> |
|
8 |
setfaction |
/setfaction <faction id> |
Clears the users current factions and sets it |
8 |
addfaction |
/addfaction <faction id> |
Add the faction to the users list of factions |
8 |
getfactions |
/getfactions |
Shows the player's factions |
8 |
setrewardcode |
/setrewardcode <code> |
Sets the rewardcode for the account you are logged into if it's a valid rewardcode, See cdclient table RewardCodes |
8 |
crash |
/crash |
Crashes the server. |
9 |
rollloot |
/rollloot <loot matrix index> <item id> <amount> |
Given a loot matrix index , look for item id in that matrix amount times and print to the chat box statistics of rolling that loot matrix. |
9 |
castskill |
/castskill <skill id> |
Casts the skill as the player |
9 |