Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Effect ID (Client 1.124) #161

Open
Nachtmahr91 opened this issue Mar 28, 2019 · 4 comments
Open

Effect ID (Client 1.124) #161

Nachtmahr91 opened this issue Mar 28, 2019 · 4 comments

Comments

@Nachtmahr91
Copy link

The Effect IDs must be checked due to an error. (See photo)

https://www.directupload.net/file/d/5405/hvlp32np_jpg.htm

https://www.directupload.net/file/d/5405/57gvrez7_jpg.htm

@OntheDOL
Copy link
Contributor

This repo doesnt support 1.124, and also, this is purely to do with values in the DB, specifically npcequipment. These mobs have a weapon effectID on their helmet. The reason this doesnt affect 1.109 with the same DB is because helmet effects were added in a later version.

@OntheDOL
Copy link
Contributor

this can be fixed fairly safely with a DB query, Checking helmet entries in npctemplate with a 'effect' value greater than 0, and if so changing it to 0.

@Olenika-git
Copy link

OntheDOL got right this was just an effect on the Helmet slot 21 on npcequiptemplate, juste replace it by 0 to remove this bug.

@jeremv42
Copy link
Contributor

It should be ok with the new packet handler for v1.126

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants