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KEKSUCCINO MOD LICENSE (KML)
 
This license is aiming on giving people the ability to use my mod as dependency for their own mods and
in modpacks while my code is still save and can't be used for low effort projects and other fishy things without asking for permission first.
I want to keep my projects open-sourced but feel like that I need to protect my code because of some people.
 
Summary:
I don't want to over-complicate things with this, so to keep it short,
feel free to use my mod as library for your own mods, but don't copy it into your mod, just use it as normal mod dependency.
Don't ship my mod with your mod, let users or your mod download my mod from the official source (CurseForge).
 
 
TERMS AND CONDITIONS
 
1. You are allowed to use my mod* as dependency** for your own project.
1.1. If you are using my mod* as dependency**, you need to link to the official download source***.
1.2. If your project automatically downloads my mod*, my mod* needs to be downloaded from the official download source*** at the user end.
1.3. The only way to use my mod* as dependency** for your own project is by including the original mod JAR from the official download source*** as external library****.
2. You are allowed to study my mod's* code and other resources for your own project that use my mod as dependency**.
3. You are allowed to use my mod* in modpacks that download the mod from the official download source***.
4. You are not allowed to reupload my mod* or parts***** of it without my permission******.
5. You are not allowed to ship my mod* or parts***** of it with your own project without my permission******.
6. You are not allowed to repack my mod* or parts***** of it without my permission******.
 
*: "My mod" refers to the mod licensed under this license and any parts** of it.
**: In this context, "dependency" means that your project is accessing methods, fields and resources of my mod*. Dependencies can be mandatory and non-mandatory. 
***: The "official download source" is CurseForge (Forge: https://www.curseforge.com/minecraft/mc-mods/fancymenu-forge | Fabric: https://www.curseforge.com/minecraft/mc-mods/fancymenu-fabric).
****: In this context, "external library" refers to a JAR file separated from the project.
*****: "Parts" of my mod* are any resources (images, sounds, etc.) and the mod code. 
******: You can ask me for permission via Discord (Keksuccino#0425).