NOTE: Want to explore EFQRCode interactively? Get our user guide as Swift Playground here.
There are two equivalent ways:
EFQRCode.recognize(CGImage)
or
EFQRCodeRecognizer(image: CGImage).recognize()
Because of the possibility that more than one QR code exist in the same image, the return value is a [String]
. If the returned array is empty, we could not recognize/didn't find any QR code in the image.
Again, there are two equivalent ways of doing this:
EFQRCode.generate(
for: String, encoding: String.Encoding,
inputCorrectionLevel: EFInputCorrectionLevel,
size: EFIntSize, magnification: EFIntSize?,
backgroundColor: CGColor, foregroundColor: CGColor,
watermark: CGImage?, watermarkMode: EFWatermarkMode,
watermarkIsTransparent: Bool,
icon: CGImage?, iconSize: EFIntSize?,
pointShape: EFPointShape, pointOffset: CGFloat,
isTimingPointStyled: Bool,
mode: EFQRCodeMode?
)
or
let generator = EFQRCodeGenerator(
content: String, encoding: String.Encoding,
size: EFIntSize
)
generator.withMode(EFQRCodeMode)
generator.withInputCorrectionLevel(EFInputCorrectionLevel)
generator.withSize(EFIntSize)
generator.withMagnification(EFIntSize?)
generator.withColors(backgroundColor: CGColor,
foregroundColor: CGColor)
generator.withIcon(CGImage?, size: EFIntSize?)
generator.withWatermark(CGImage?, mode: EFWatermarkMode?)
generator.withPointOffset(CGFloat)
generator.withTransparentWatermark(Bool)
generator.withPointShape(EFPointShape)
// Lastly, get the final two-dimensional code image
generator.generate()
The return value is of type CGImage?
. If it is nil
, something went wrong during generation.
Content is a required parameter, with its capacity limited at 1273 characters. The density of the QR-lattice increases with the increases of the content length. For example:
10 characters | 250 characters |
---|---|
Mode of QR Code is defined as EFQRCodeMode
:
public enum EFQRCodeMode {
// case none // use `nil` instead
case grayscale
case binarization(threshold: CGFloat)
}
nil |
grayscale | binarization |
---|---|---|
binarization threshold:
mode nil |
0.3 | 0.5 | 0.8 |
---|---|---|---|
Percent of tolerance (which we default to H defined below) has 4 different levels: L 7% / M 15% / Q 25% / H 30%.
public enum EFInputCorrectionLevel: Int {
case l = 0 // L 7%
case m = 1 // M 15%
case q = 2 // Q 25%
case h = 3 // H 30%
}
Comparison of different input correction levels (generating for the same content):
L | M | Q | H |
---|---|---|---|
NOTE: will be ignored if magnification is not
nil
Length and height of the generated QR code, defaults to 256 by 256. EFIntSize
is just like CGSize
, but width
and height
are Int
instead of CGFloat
.
final public class EFIntSize : NSObject {
public let width: Int
public let height: Int
public init(width: Int = 0, height: Int = 0)
public convenience init(size: CGSize)
public var cgSize: CGSize { get }
}
234 * 234 | 312 * 234 |
---|---|
Magnification is defined as the ratio of actual size to the smallest possible size, and defaults to nil
.
Directly setting the size
parameter results in low resolution QR code images, so setting the magnification
is recommended instead. If you already have a desired size in mind, we have two helpers methods at your disposal to calculate the magnification that results in the closet dimension: EFQRCodeGenerator.maxMagnification(lessThanOrEqualTo:)
and EFQRCodeGenerator.minMagnification(greaterThanOrEqualTo:)
.
let generator = EFQRCodeGenerator(...)
// get max magnification where size ≤ desired size
if let maxMagnification = generator
.maxMagnification(lessThanOrEqualTo: desiredSize) {
generator.magnification = EFIntSize(
width: maxMagnification,
height: maxMagnification
)
}
// or get min magnification where size ≥ desired size
if let minMagnification = generator
.minMagnification(greaterThanOrEqualTo: desiredSize) {
generator.magnification = EFIntSize(
width: minMagnification,
height: minMagnification
)
}
// then generate
generator.generate()
size 300 | magnification 9 |
---|---|
Background color, defaults to white.
Foreground color (for code points), defaults to black.
Foreground color set to red | Background color set to gray |
---|---|
Icon image in the center of QR code image, defaults to nil
.
Size of icon image, defaults to 20% of QR code size if nil
.
Default 20% size | Set to 64 |
---|---|
Background watermark image, defaults to nil
.
Position of watermark in the QR code, defaults to EFWatermarkMode.scaleAspectFill
. Think of the generated QR code like UIImageView
and EFWatermarkMode
as UIView.ContentMode
.
public enum EFWatermarkMode: Int {
case scaleToFill = 0
case scaleAspectFit = 1
case scaleAspectFill = 2
case center = 3
case top = 4
case bottom = 5
case left = 6
case right = 7
case topLeft = 8
case topRight = 9
case bottomLeft = 10
case bottomRight = 11
}
Treat watermark image as opaque, defaults to false
(use transparency).
false |
true |
---|---|
WARNING: Generated QR code might be hard to recognize with this parameter.
Foreground point offset, defaults to 0.
0 | 0.5 |
---|---|
Shape of foreground code points, defaults to EFPointShape.square
.
public enum EFPointShape: Int {
case square = 0
case circle = 1
case diamond = 2
}
square | circle | diamond |
---|---|---|
First you should get the complete Data
of a GIF file
NOTE: You shall not get
Data
fromUIImage
as it only provides the first frame.
Then you can create GIF QRCode with EFQRCode.generateGIF
:
Parameter | Description |
---|---|
generator |
REQUIRED, an EFQRCodeGenerator instance with other settings |
data |
REQUIRED, encoded input GIF |
delay |
Output QRCode GIF delay, emitted means no change |
loopCount |
Times looped in GIF, emitted means no change |
if let qrcodeData = EFQRCode.generateGIF(using: generator, withWatermarkGIF: data) {
print("Create QRCode image success.")
} else {
print("Create QRCode image failed!")
}
The generator
here is an instance of EFQRCodeGenerator
, as demonstrated above, for configuring other parameters for individual frames in GIF. You can checkout the demo projects for more information.
The result (seizure WARNING) will be something like this:
Now you can get the complete data of output QRCode GIF, next we can save it to local path / system photo library / upload to server or some other things you want to do;