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First, I want to send you a big thanks for all the wonderful contributions you make to this game! You are truly an integral part of the community.
I was wondering if it would be possible to implement a solid border or similar visual element for Underworld items. This would make it easier to recognize and sort them, greatly enhancing the gameplay experience by allowing players to quickly identify these items.
If this suggestion is feasible, I’d be happy to discuss it further or provide more feedback if needed. Thanks again for all your hard work!
Best regards,
The text was updated successfully, but these errors were encountered:
While I agree this feature would be useful, I think it might be tricky to implement.
The game doesn't know what items are underworld ones, they are only set to drop in UW, there is no difference between a normal and UW item. We would need to create a list of UW suffixes/prefixes , do a check and mark them. Or perhaps check the materials they are made of. Welp, that's just what comes to my mind right now, maybe someone else has better ideas.
Thanks for replying and sharing that info! I completely understand, and I realize it might be tricky to implement. It would just be really helpful to have some sort of visual cue to quickly identify these items—whether it's a solid border, tooltip, icon, or something else. It would make sorting a lot easier, especially for those of us who don’t know all the suffix names by heart.
From the sound of it, creating that list of Underworld suffixes/prefixes seems like the wisest approach, though I know it’s a big ask since I assume it would need to be translated into various languages.
Dear Team,
First, I want to send you a big thanks for all the wonderful contributions you make to this game! You are truly an integral part of the community.
I was wondering if it would be possible to implement a solid border or similar visual element for Underworld items. This would make it easier to recognize and sort them, greatly enhancing the gameplay experience by allowing players to quickly identify these items.
If this suggestion is feasible, I’d be happy to discuss it further or provide more feedback if needed. Thanks again for all your hard work!
Best regards,
The text was updated successfully, but these errors were encountered: