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DECALDEF.txt
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/*
* Copyright (c) 2009-2021 Nash Muhandes, Enjay, Drugod, Ozymandias81
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
**/
decal DecalTech 100
{
pic MTEXT2
x-scale 1.0
y-scale 1.0
}
decal DecalNature 101
{
pic XTEX018W
x-scale 1.0
y-scale 1.0
}
decal DecalTech2 102
{
pic MTEXT5
x-scale 1.0
y-scale 1.0
}
decal ZBloodBulletChip1 103
{
pic BPU1A0
x-scale 0.2
y-scale 0.2
randomflipx
randomflipy
}
decal NewScorch
{
pic FMSLSCRH
fullbright
animator GoAway
x-scale 0.2
y-scale 0.2
}
//NASHGORES - from hgarden.wad//
//***** Animators ***********************************************************/
fader FastGoAway
{
DecayStart 0.2
DecayTime 0.5
}
fader GoAway
{
DecayStart 0.5
DecayTime 1.0
}
fader GoAway2
{
DecayStart 1.0
DecayTime 3.0
}
colorchanger ToBlack
{
FadeStart 0.5
FadeTime 1.0
}
stretcher BloodStretcher
{
StretchTime 10
GoalY 2.0
}
slider BloodSlider
{
SlideTime 10
DistY -132
}
combiner BloodSmearer
{
BloodStretcher
BloodSlider
}
//***** Blood decals *****//
decal BloodSplat01
{
pic BSPLAT01
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat02
{
pic BSPLAT02
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat03
{
pic BSPLAT03
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat04
{
pic BSPLAT04
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat05
{
pic BSPLAT05
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat06
{
pic BSPLAT06
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat07
{
pic BSPLAT07
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat08
{
pic BSPLAT08
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat09
{
pic BSPLAT09
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat10
{
pic BSPLAT10
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat11
{
pic BSPLAT11
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat12
{
pic BSPLAT12
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat13
{
pic BSPLAT13
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decal BloodSplat14
{
pic BSPLAT14
shade "60 00 00"
x-scale 0.5
y-scale 0.5
randomflipx
randomflipy
}
decalgroup BloodSplat
{
BloodSplat01 6
BloodSplat02 6
BloodSplat03 6
BloodSplat04 6
BloodSplat05 6
BloodSplat06 6
BloodSplat07 6
BloodSplat08 6
BloodSplat09 6
BloodSplat10 6
BloodSplat11 6
BloodSplat12 6
BloodSplat13 6
BloodSplat14 6
}
decal BloodSmear1
{
pic BSMEAR1
x-scale 0.625
y-scale 0.625
shade "60 00 00"
randomflipx
randomflipy
animator BloodSmearer
}
decal BloodSmear2
{
pic BSMEAR1
x-scale 0.625
y-scale 0.625
shade "60 00 00"
randomflipx
randomflipy
animator BloodSmearer
}
decalgroup BloodSmear
{
BloodSmear1 6
BloodSmear2 6
}
//ENJAY & T667 Enhancements - from hgarden.wad//
//***** Bullet Chips *****/
decal BulletChip1
{
pic CHIP1
translucent 0.85
shade "00 00 00"
x-scale 0.8
y-scale 0.8
randomflipx
randomflipy
}
decal BulletChip2
{
pic CHIP2
translucent 0.85
shade "00 00 00"
x-scale 0.8
y-scale 0.8
randomflipx
randomflipy
}
decal BulletChip3
{
pic CHIP3
translucent 0.85
shade "00 00 00"
x-scale 0.8
y-scale 0.8
randomflipx
randomflipy
}
decal BulletChip4
{
pic CHIP4
translucent 0.85
shade "00 00 00"
x-scale 0.8
y-scale 0.8
randomflipx
randomflipy
}
decal BulletChip5
{
pic CHIP5
translucent 0.85
shade "00 00 00"
x-scale 0.8
y-scale 0.8
randomflipx
randomflipy
}
decalgroup BulletChip
{
BulletChip1 1
BulletChip2 1
BulletChip3 1
BulletChip4 1
BulletChip5 1
}
decal Bullet1
{
pic CHIP1
shade "FF C8 00"
fullbright
x-scale 0.4
y-scale 0.4
lowerdecal BulletChip
animator GoAway
}
decal Bullet2
{
pic CHIP2
shade "FF C8 00"
fullbright
x-scale 0.4
y-scale 0.4
lowerdecal BulletChip
animator GoAway
}
decal Bullet3
{
pic CHIP3
shade "FF C8 00"
fullbright
x-scale 0.4
y-scale 0.4
lowerdecal BulletChip
animator GoAway
}
decal Bullet4
{
pic CHIP4
shade "FF C8 00"
fullbright
x-scale 0.4
y-scale 0.4
lowerdecal BulletChip
animator GoAway
}
decal Bullet5
{
pic CHIP5
shade "FF C8 00"
fullbright
x-scale 0.4
y-scale 0.4
lowerdecal BulletChip
animator GoAway
}
decalgroup Bullet
{
Bullet1 1
Bullet2 1
Bullet3 1
Bullet4 1
Bullet5 1
}
//**** Chainsaw marks *****/
decal ChainsawMarkLower
{
pic SAWMARK
translucent 0.75
shade "00 00 00"
x-scale 0.2
y-scale 0.5
randomflipx
randomflipy
}
decal ChainsawMark
{
pic SAWMARK
fullbright
shade "FF C8 00"
x-scale 0.1
y-scale 0.4
randomflipx
randomflipy
lowerdecal ChainsawMarkLower
animator FastGoAway
}
//***** Plasma Rifle Scorches ***********************************************/
decal PlasmaScorchLower1
{
pic PLASMA1
shade "00 00 00"
x-scale 0.3
y-scale 0.3
randomflipx
randomflipy
}
decal PlasmaScorch1
{
pic PLSEB0
add 1.0
fullbright
animator GoAway
x-scale 0.5
y-scale 0.5
lowerdecal PlasmaScorchLower1
randomflipx
randomflipy
}
decal PlasmaScorchLower2
{
pic PLASMA2
shade "00 00 00"
x-scale 0.3
y-scale 0.3
randomflipx
randomflipy
}
decal PlasmaScorch2
{
pic PLSEC0
add 1.0
fullbright
animator GoAway
x-scale 0.5
y-scale 0.5
lowerdecal PlasmaScorchLower2
randomflipx
randomflipy
}
decalgroup PlasmaScorchLower
{
PlasmaScorchLower1 1
PlasmaScorchLower2 1
}
decalgroup PlasmaScorch
{
PlasmaScorch1 1
PlasmaScorch2 1
}
//***** Arachnotron Plasma Scorches *****************************************/
decal ArachScorch1
{
pic APBXB0
add 1.0
animator GoAway
x-scale 0.5
y-scale 0.5
lowerdecal PlasmaScorchLower1
randomflipx
randomflipy
}
decal ArachScorch2
{
pic APBXC0
add 1.0
animator GoAway
x-scale 0.5
y-scale 0.5
lowerdecal PlasmaScorchLower2
randomflipx
randomflipy
}
decalgroup ArachnotronScorch
{
ArachScorch1 1
ArachScorch2 1
}
//***** Generators **********************************************************//
generator Acid BloodSplat
generator ArachnotronPlasma ArachnotronScorch
generator BFGBallX BFGLightning
generator BaronBall BaronScorch
generator Blood_ BloodSplat
generator BrownCultist ZBloodBulletChip1
generator CacodemonBall CacoScorch
generator CerberusShot1 Scorch
generator CerberusShot2 Scorch
generator ChaingunGuy_ Bullet
generator Chaingun_ ZBloodBulletChip1
generator Chainsaw_ ChainsawMark
generator Cleaver ChainsawMark
generator Colt ZBloodBulletChip1
generator DoomImpBall_ DoomImpScorch
generator DoubleChaingun_ ZBloodBulletChip1
generator DoublePistol_ ZBloodBulletChip1
generator DoublePlasmaRifle_ PlasmaScorch
generator DoubleSawedOff ZBloodBulletChip1
generator DoubleTommyGun ZBloodBulletChip1
generator DualShotgun_ ZBloodBulletChip1
generator DualSuperShotgun_ ZBloodBulletChip1
generator FatShot NewScorch //Scorch replaced with new
generator FlareAlt BFGScorch
generator FloorKaboom Scorch
generator FlyingAcidrop BloodSmear
generator FlyingBlood BloodSmear
generator Flyingbloodrop BloodSmear
generator FrostPlasma DoomImpScorch
generator GreenCultist Scorch
generator GreyCultist ZBloodBulletChip1
generator HeadBlood BloodSmear
generator HellButcherBall BaronScorch
generator HoundKnightBall BaronScorch
generator Kaboom Scorch
generator LavaBall Scorch
generator LifeLeechShot none
generator NapalmGreen Scorch
generator NapalmRocket Scorch
generator NapalmRocketAlt1 Scorch
generator OrganDebris BloodSmear
generator OrganDebris2 BloodSmear2
generator Pistol_ ZBloodBulletChip1
generator PitchforkPuff ZBloodBulletChip1
generator PlasmaBallX PlasmaScorch
generator PlasmaRifle_ PlasmaScorch
generator PlayerTNT Scorch
generator RedCultist ZBloodBulletChip1
generator RevenantTracer RevenantScorch
generator RocketX NewScorch //Scorch replaced with new
generator SawedOff ZBloodBulletChip1
generator ShotgunGuy_ Bullet
generator Shotgun_ ZBloodBulletChip1
generator SingleShotgun ZBloodBulletChip1
generator SpiderMastermind_ Bullet
generator SprayCanAlt Scorch
generator SprayCanFire PlasmaScorchLower1
generator SuperMimeMissile Scorch
generator SuperShotgun_ ZBloodBulletChip1
generator TchernobogKaboom Scorch
generator TchernobogMissile Scorch
generator TeslaBallBig PlasmaScorchLower1
generator TommyGun ZBloodBulletChip1
generator WallBomb Scorch
generator WoodDebris Scorch
generator ZombieMan_ Bullet