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MAPINFO.Doom
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////////////////////////////////////////////////////////////////////////////////
///////////////////////////////ULTIMATE DOOM ///////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
episode e1m1
{
name = "Knee-Deep in the Dead"
key = "k"
optional
}
episode e2m1
{
name = "The Shores of Hell"
key = "t"
optional
}
episode e3m1
{
name = "Inferno"
key = "i"
optional
}
episode e4m1
{
name = "Thy Flesh Consumed"
key = "T"
optional
}
episode e5m1
{
name = "Sigil"
key = "s"
optional
}
map E1M1 "Hangar"
{
levelnum = 1
next = E1M2
secretnext = E1M9
sky1 = SKY1, 0
cluster = 1
par = 30
music = D_E1M1
}
map E1M2 "Nuclear Plant"
{
levelnum = 2
next = E1M3
secretnext = E1M9
sky1 = SKY1, 0
cluster = 1
par = 75
music = D_E1M2
}
map E1M3 "Toxin Refinery"
{
levelnum = 3
next = E1M4
secretnext = E1M9
sky1 = SKY1, 0
cluster = 1
par = 120
music = D_E1M3
}
map E1M4 "Command Control"
{
levelnum = 4
next = E1M5
secretnext = E1M9
sky1 = SKY1, 0
cluster = 1
par = 90
music = D_E1M4
}
map E1M5 "Phobos Lab"
{
levelnum = 5
next = E1M6
secretnext = E1M9
sky1 = SKY1, 0
cluster = 1
par = 165
music = D_E1M5
}
map E1M6 "Central Processing"
{
levelnum = 6
next = E1M7
secretnext = E1M9
sky1 = SKY1, 0
cluster = 1
par = 180
music = D_E1M6
}
map E1M7 "Computer Station"
{
levelnum = 7
next = E1M8
secretnext = E1M9
sky1 = SKY1, 0
cluster = 1
par = 180
music = D_E1M7
}
map E1M8 "Phobos Anomaly"
{
levelnum = 8
next = EndGame1
secretnext = E1M9
sky1 = SKY1, 0
cluster = 1
par = 30
nointermission
nosoundclipping
baronspecial
specialaction_lowerfloor
SPECIALACTION = "BaronofHellNormal", "Floor_LowerToLowest", 666, 8
SPECIALACTION = "BloodBeast", "Floor_LowerToLowest", 666, 8
SPECIALACTION = "BaronOfHell_", "Floor_LowerToLowest", 666, 8
SPECIALACTION = "BaronofHellHybrid", "Floor_LowerToLowest", 666, 8
SPECIALACTION = "WereWolfOfHell", "Floor_LowerToLowest", 666, 8
SPECIALACTION = "WereWolfOfHellAlt", "Floor_LowerToLowest", 666, 8
music = D_E1M8
}
map E1M9 "Military Base"
{
levelnum = 9
next = E1M4
secretnext = E1M4
sky1 = SKY1, 0
cluster = 1
par = 165
music = D_E1M9
}
map E2M1 "Deimos Anomaly"
{
levelnum = 11
next = E2M2
secretnext = E2M9
sky1 = SKY2, 0
cluster = 2
par = 90
music = D_E2M1
}
map E2M2 "Containment Area"
{
levelnum = 12
next = E2M3
secretnext = E2M9
sky1 = SKY2, 0
cluster = 2
par = 90
music = D_E2M2
}
map E2M3 "Refinery"
{
levelnum = 13
next = E2M4
secretnext = E2M9
sky1 = SKY2, 0
cluster = 2
par = 90
music = D_E2M3
}
map E2M4 "Deimos Lab"
{
levelnum = 14
next = E2M5
secretnext = E2M9
sky1 = SKY2, 0
cluster = 2
par = 120
music = D_E2M4
}
map E2M5 "Command Center"
{
levelnum = 15
next = E2M6
secretnext = E2M9
sky1 = SKY2, 0
cluster = 2
par = 90
music = D_E2M5
}
map E2M6 "Halls of the Damned"
{
levelnum = 16
next = E2M7
secretnext = E2M9
sky1 = SKY2, 0
cluster = 2
par = 360
music = D_E2M6
}
map E2M7 "Spawning Vats"
{
levelnum = 17
next = E2M8
secretnext = E2M9
sky1 = SKY2, 0
cluster = 2
par = 240
music = D_E2M7
}
map E2M8 "Tower of Babel"
{
levelnum = 18
next = EndGame2
secretnext = E2M9
sky1 = SKY2, 0
cluster = 2
par = 30
nointermission
nosoundclipping
cyberdemonspecial
specialaction_exitlevel
SPECIALACTION = "OriginalBoss1Spawner", "Exit_Normal", 0
SPECIALACTION = "Cheogh", "Exit_Normal", 0
SPECIALACTION = "Cyberdemon_", "Exit_Normal", 0
SPECIALACTION = "HybridBoss1Spawner", "Exit_Normal", 0
SPECIALACTION = "CyberCheogh", "Exit_Normal", 0
SPECIALACTION = "KingCacoyle", "Exit_Normal", 0
music = D_E2M8
}
map E2M9 "Fortress of Mystery"
{
levelnum = 19
next = E2M6
secretnext = E2M6
sky1 = SKY2, 0
cluster = 2
par = 170
music = D_E2M9
}
map E3M1 "Hell Keep"
{
levelnum = 21
next = E3M2
secretnext = E3M9
sky1 = SKY3, 0
cluster = 3
par = 90
music = D_E3M1
}
map E3M2 "Slough of Despair"
{
levelnum = 22
next = E3M3
secretnext = E3M9
sky1 = SKY3, 0
cluster = 3
par = 45
music = D_E3M2
}
map E3M3 "Pandemonium"
{
levelnum = 23
next = E3M4
secretnext = E3M9
sky1 = SKY3, 0
cluster = 3
par = 90
music = D_E3M3
}
map E3M4 "House of Pain"
{
levelnum = 24
next = E3M5
secretnext = E3M9
sky1 = SKY3, 0
cluster = 3
par = 150
music = D_E3M4
}
map E3M5 "Unholy Cathedral"
{
levelnum = 25
next = E3M6
secretnext = E3M9
sky1 = SKY3, 0
cluster = 3
par = 90
music = D_E3M5
}
map E3M6 "Mt. Erebus"
{
levelnum = 26
next = E3M7
secretnext = E3M9
sky1 = SKY3, 0
cluster = 3
par = 90
music = D_E3M6
}
map E3M7 "Limbo"
{
levelnum = 27
next = E3M8
secretnext = E3M9
sky1 = SKY3, 0
cluster = 3
par = 165
music = D_E3M7
}
map E3M8 "Dis"
{
levelnum = 28
next = endbunny
secretnext = E3M9
sky1 = SKY3, 0
cluster = 3
par = 30
nointermission
nosoundclipping
spidermastermindspecial
specialaction_exitlevel
SPECIALACTION = "SpiderMastermind_", "Exit_Normal", 0
music = D_E3M8
}
map E3M9 "Warrens"
{
levelnum = 29
next = E3M7
secretnext = E3M7
sky1 = SKY3, 0
cluster = 3
par = 135
music = D_E3M9
}
map E4M1 "Hell Beneath"
{
levelnum = 31
next = E4M2
secretnext = E4M9
sky1 = SKY4, 0
cluster = 4
music = D_E3M4
}
map E4M2 "Perfect Hatred"
{
levelnum = 32
next = E4M3
secretnext = E4M9
sky1 = SKY4, 0
cluster = 4
music = D_E3M2
}
map E4M3 "Sever the Wicked"
{
levelnum = 33
next = E4M4
secretnext = E4M9
sky1 = SKY4, 0
cluster = 4
music = D_E3M3
}
map E4M4 "Unruly Evil"
{
levelnum = 34
next = E4M5
secretnext = E4M9
sky1 = SKY4, 0
cluster = 4
music = D_E1M5
}
map E4M5 "They Will Repent"
{
levelnum = 35
next = E4M6
secretnext = E4M9
sky1 = SKY4, 0
cluster = 4
music = D_E2M7
}
map E4M6 "Against Thee Wickedly"
{
levelnum = 36
next = E4M7
secretnext = E4M9
sky1 = SKY4, 0
cluster = 4
cyberdemonspecial
specialaction_opendoor
SPECIALACTION = "OriginalBoss1Spawner", "Door_Open", 666, 64
SPECIALACTION = "Cheogh", "Door_Open", 666, 64
SPECIALACTION = "Cyberdemon_", "Door_Open", 666, 64
SPECIALACTION = "HybridBoss1Spawner", "Door_Open", 666, 64
SPECIALACTION = "CyberCheogh", "Door_Open", 666, 64
SPECIALACTION = "KingCacoyle", "Door_Open", 666, 64
music = D_E2M4
}
map E4M7 "And Hell Followed"
{
levelnum = 37
next = E4M8
secretnext = E4M9
sky1 = SKY4, 0
cluster = 4
music = D_E2M6
}
map E4M8 "Unto the Cruel"
{
levelnum = 38
next = EndGame4
secretnext = E4M9
sky1 = SKY4, 0
cluster = 4
nointermission
nosoundclipping
spidermastermindspecial
specialaction_lowerfloor
SPECIALACTION = "SpiderMastermind_", "Floor_LowerToLowest", 666, 8
music = D_E2M5
}
map E4M9 "Fear"
{
levelnum = 39
next = E4M3
secretnext = E4M3
sky1 = SKY4, 0
cluster = 4
music = D_E1M9
}
cluster 1
{
flat = FLOOR4_8
music = D_VICTOR
exittext = "Once you beat the big badasses and",
"clean out the moon base you're supposed",
"to win, aren't you? Aren't you? Where's",
"your fat reward and ticket home? What",
"the hell is this? It's not supposed to",
"end this way!",
"",
"It stinks like rotten meat, but looks",
"like the lost Deimos base. Looks like",
"you're stuck on The Shores of Hell.",
"The only way out is through.",
"",
"To continue the DOOM experience, play",
"The Shores of Hell and its amazing",
"sequel, Inferno!"
}
cluster 2
{
flat = SFLR6_1
music = D_VICTOR
exittext = "You've done it! The hideous cyber-",
"demon lord that ruled the lost Deimos",
"moon base has been slain and you",
"are triumphant! But ... where are",
"you? You clamber to the edge of the",
"moon and look down to see the awful",
"truth.",
"",
"Deimos floats above Hell itself!",
"You've never heard of anyone escaping",
"from Hell, but you'll make the bastards",
"sorry they ever heard of you! Quickly,",
"you rappel down to the surface of",
"Hell.",
"",
"Now, it's on to the final chapter of",
"DOOM! -- Inferno."
}
cluster 3
{
flat = MFLR8_4
music = D_VICTOR
exittext = "The loathsome spiderdemon that",
"masterminded the invasion of the moon",
"bases and caused so much death has had",
"its ass kicked for all time.",
"",
"A hidden doorway opens and you enter.",
"You've proven too tough for Hell to",
"contain, and now Hell at last plays",
"fair -- for you emerge from the door",
"to see the green fields of Earth!",
"Home at last.",
"",
"You wonder what's been happening on",
"Earth while you were battling evil",
"unleashed. It's good that no Hell-",
"spawn could have come through that",
"door with you ..."
}
cluster 4
{
flat = MFLR8_3
music = D_VICTOR
exittext = "the spider mastermind must have sent forth",
"its legions of hellspawn before your",
"final confrontation with that terrible",
"beast from hell. but you stepped forward",
"and brought forth eternal damnation and",
"suffering upon the horde as a true hero",
"would in the face of something so evil.",
"",
"besides, someone was gonna pay for what",
"happened to daisy, your pet rabbit.",
"",
"but now, you see spread before you more",
"potential pain and gibbitude as a nation",
"of demons run amok among our cities.",
"",
"next stop, hell on earth!"
}