From 8a82f4eb007b0ca70c14630fc0c1b589ee4f3f10 Mon Sep 17 00:00:00 2001 From: Sebastian Starke Date: Fri, 18 Oct 2019 10:00:54 -0700 Subject: [PATCH] update --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 2a9ea3354..41132b2f7 100755 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ AI4Animation Description ------------ -This project explores the opportunities of deep learning for character animation and control as part of my Ph.D. research at the University of Edinburgh in the School of Informatics, supervised by Taku Komura. Over the last couple years, this project has become a modular and stable framework for data-driven character animation, including data processing, network training and runtime control, developed in Unity3D / Tensorflow / PyTorch. This repository enables using neural networks for animating biped locomotion, quadruped locomotion, and character-scene interactions with objects and the environment. Further work on this research will continue to be added to this project. +This project explores the opportunities of deep learning for character animation and control as part of my Ph.D. research at the University of Edinburgh in the School of Informatics, supervised by Taku Komura. Over the last couple years, this project has become a modular and stable framework for data-driven character animation, including data processing, network training and runtime control, developed in Unity3D / Tensorflow / PyTorch. This repository enables using neural networks for animating biped locomotion, quadruped locomotion, and character-scene interactions with objects and the environment. Further advances on this research will continue to be added to this project. SIGGRAPH Asia 2019
Neural State Machine for Character-Scene Interactions