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Crash when opening Singleplayer with WorldeditCUI installed #427
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You didn't include enough of the log, which means I don't have enough context to fix the issue. |
Full crash report was in the other thread, as i said. Here, for redundancy: Click to expand
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Why did you check the "I confirm I have the latest version of multiconnect" box if you don't have the latest version of multiconnect? You complain about the issue template, but it's literally there to deal with people like you who refuse to give the necessary information. |
The log (and original ticket there) was posted over a week ago, thats why the version difference. I tested with the latest version of multiconnect available before making this ticket and the problem is still present. Do you want me to provide you a new log with the error on the latest version of multiconnect as well? |
It would have made a difference if you did, as I changed that code since beta.18 but I think I see the issue now. Next time, please make sure you follow instructions and send the full log (not just the crash report), even if you think it's unnecessary. They contain useful context, particularly with multiconnect's packet dumps. |
No problem, also i'm sorry, didn't mean to cause you any trouble. |
Latest Version?
Description
When having both multiconnect and WorldeditCUI installed if it try to open a SP world i get kicked out with the following stack trace:
I have also opened a ticket on the WorldEdit CUI git repo a while back but figured i should bring it here as well. If needed, a full crash report is there as well.
Log File
P.S.: please stop enforcing the log file field, one can just add it to the ticket itself.
Crash Report (if applicable)
No response
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