Improvement idea for auto-detect buttons in browser ported games #3279
Labels
Emscripten
WebAssembly/JavaScript port for web browsers
Enhancement
Input
Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter
I've been trying to update that function so that if I set up new buttons, all those buttons don't appear in the other games.
Maybe as a simple sketch it could be useful for you to be able to detect this in a different way so that each game loads its buttons.
Try in from a touch device or from the browser emulator, try the following links to see different buttons for each game:
Link1: https://netherwareentertainment.com/online/?game=powerchars
Link2: https://netherwareentertainment.com/online/?game=ian-precuela
Download index.html edited: index.zip
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