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# Configuration file | ||
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########################################################################################################## | ||
# armor | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Options for the armor attribute. | ||
########################################################################################################## | ||
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armor { | ||
# The maximum amount for the armor attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0] | ||
S:max=65536.0 | ||
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# The minimum amount for the armor attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0] | ||
S:min=0.0 | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMax=true | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMin=true | ||
} | ||
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########################################################################################################## | ||
# armortoughness | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Options for the armorToughness attribute. | ||
########################################################################################################## | ||
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armortoughness { | ||
# The maximum amount for the armorToughness attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0] | ||
S:max=65536.0 | ||
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# The minimum amount for the armorToughness attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0] | ||
S:min=0.0 | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMax=true | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMin=true | ||
} | ||
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########################################################################################################## | ||
# attackdamage | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Options for the attackDamage attribute. | ||
########################################################################################################## | ||
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attackdamage { | ||
# The maximum amount for the attackDamage attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0] | ||
S:max=65536.0 | ||
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# The minimum amount for the attackDamage attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0] | ||
S:min=0.0 | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMax=true | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMin=true | ||
} | ||
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########################################################################################################## | ||
# attackspeed | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Options for the attackSpeed attribute. | ||
########################################################################################################## | ||
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attackspeed { | ||
# The maximum amount for the attackSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0] | ||
S:max=65536.0 | ||
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# The minimum amount for the attackSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0] | ||
S:min=0.0 | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMax=true | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMin=true | ||
} | ||
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attributes { | ||
# The maximum amount for the Armor attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] | ||
S:maxArmor=65536.0 | ||
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# The maximum amount for the ArmorToughness attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] | ||
S:maxArmorToughness=65536.0 | ||
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# The maximum amount for the AttackDamage attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] | ||
S:maxAttackDamage=65536.0 | ||
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# The maximum amount for the AttackSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] | ||
S:maxAttackSpeed=65536.0 | ||
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# The maximum amount for the FlyingSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] | ||
S:maxFlyingSpeed=65536.0 | ||
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# The maximum amount for the FollowRange attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] | ||
S:maxFollowRange=65536.0 | ||
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# The maximum amount for the KnockbackResistance attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] | ||
S:maxKnockbackResistance=65536.0 | ||
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# The maximum amount for the Luck attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] | ||
S:maxLuck=65536.0 | ||
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# The maximum amount for the MaxHealth attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] | ||
S:maxMaxHealth=65536.0 | ||
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# The maximum amount for the MovementSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0] | ||
S:maxMovementSpeed=65536.0 | ||
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# The minimum amount for the Armor attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] | ||
S:minArmor=0.0 | ||
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# The minimum amount for the ArmorToughness attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] | ||
S:minArmorToughness=0.0 | ||
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# The minimum amount for the AttackDamage attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] | ||
S:minAttackDamage=0.0 | ||
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# The minimum amount for the AttackSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] | ||
S:minAttackSpeed=0.0 | ||
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# The minimum amount for the FlyingSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] | ||
S:minFlyingSpeed=0.0 | ||
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# The minimum amount for the FollowRange attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] | ||
S:minFollowRange=0.0 | ||
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# The minimum amount for the KnockbackResistance attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] | ||
S:minKnockbackResistance=0.0 | ||
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# The minimum amount for the Luck attribute. [range: 1.4E-45 ~ 3.4028235E38, default: -1024.0] | ||
S:minLuck=-1024.0 | ||
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# The minimum amount for the MaxHealth attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 1.4E-45] | ||
S:minMaxHealth=1.4E-45 | ||
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# The minimum amount for the MovementSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0] | ||
S:minMovementSpeed=0.0 | ||
} | ||
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########################################################################################################## | ||
# flyingspeed | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Options for the flyingSpeed attribute. | ||
########################################################################################################## | ||
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flyingspeed { | ||
# The maximum amount for the flyingSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0] | ||
S:max=65536.0 | ||
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# The minimum amount for the flyingSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0] | ||
S:min=0.0 | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMax=true | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMin=true | ||
} | ||
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########################################################################################################## | ||
# followrange | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Options for the followRange attribute. | ||
########################################################################################################## | ||
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followrange { | ||
# The maximum amount for the followRange attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0] | ||
S:max=65536.0 | ||
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# The minimum amount for the followRange attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0] | ||
S:min=0.0 | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMax=true | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMin=true | ||
} | ||
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########################################################################################################## | ||
# knockbackresistance | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Options for the knockbackResistance attribute. | ||
########################################################################################################## | ||
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knockbackresistance { | ||
# The maximum amount for the knockbackResistance attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0] | ||
S:max=65536.0 | ||
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# The minimum amount for the knockbackResistance attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0] | ||
S:min=0.0 | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMax=true | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMin=true | ||
} | ||
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########################################################################################################## | ||
# luck | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Options for the luck attribute. | ||
########################################################################################################## | ||
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luck { | ||
# The maximum amount for the luck attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0] | ||
S:max=65536.0 | ||
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# The minimum amount for the luck attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: -1024.0] | ||
S:min=-1024.0 | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMax=true | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMin=true | ||
} | ||
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########################################################################################################## | ||
# maxhealth | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Options for the maxHealth attribute. | ||
########################################################################################################## | ||
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maxhealth { | ||
# The maximum amount for the maxHealth attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0] | ||
S:max=65536.0 | ||
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# The minimum amount for the maxHealth attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 1.4E-45] | ||
S:min=1.4E-45 | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMax=true | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMin=true | ||
} | ||
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########################################################################################################## | ||
# movementspeed | ||
#--------------------------------------------------------------------------------------------------------# | ||
# Options for the movementSpeed attribute. | ||
########################################################################################################## | ||
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movementspeed { | ||
# The maximum amount for the movementSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0] | ||
S:max=65536.0 | ||
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# The minimum amount for the movementSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0] | ||
S:min=0.0 | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMax=true | ||
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# Should the max value be modified? [default: true] | ||
B:modifyMin=true | ||
} | ||
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