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v1.1.0
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Eranziel committed Jan 26, 2022
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29 changes: 29 additions & 0 deletions CHANGELOG.md
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# 1.1.0 (2022-01-25)
## Features
* #378 - Full compatibility with Foundry v9.
* #5 - Lancer Initiative has been rolled into the system, so it no longer needs to be installed separately!
* #62, #129 - Added generic tech attack roller to NPC sheets.
* #70 - Integrated weapon and system details are now shown on mech frame item sheets.
* #228 - Remaining generic item reference boxes have been replaced with more informative cards on all sheets.
* Added more information on weapon mod previews. They should be more useful now!
* Added a setting under system automation for limited systems uses tracking.
* Improved tracking for limited systems uses in several areas.
* Improved tracking and editing for counters in several areas.
* Added chat macro for frame traits.

## Bug Fixes
* #313 - Fix issue causing duplicate weapon tags on LCP import.
* #335 - Fix issue causing custom-selected token art to be overwritten during sync.
* #346, #362 - Edit locations for effect, on-hit, on-attack, and on-crit added to mech weapon sheet.
* #353 - NPC weapons now correctly apply self heat.
* #354 - NPC basic attacks now correctly use tier as attack bonus.
* #363 - Mech weapon sheet loading tracking is now functional.
* #367 - NPC feature drag and drop functions are repaired on NPC actor sheet and NPC class & template sheets.
* #368 - Overcharge counter is now reset by the full repair macro.
* #381 - Fix issue causing NPC tech attacks to not initialize the attack roller with their innate accuracy.
* #387 - Core systems on mech sheets show actions.
* #389 - Fix issue causing non-roll macros to always be whispered to GM.
* Fix missing Blast 1 macro in AOE Templates compendium.
* Several error messages now provide more useful information.
* Overheat automation now correctly states that single-stress actors are exposed, instead of stating they melt down.

# 1.0.3 (2021-09-22)
## Features
* Reorganized system automation settings into their own sub-menu.
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2 changes: 1 addition & 1 deletion package.json
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{
"private": true,
"name": "foundryvtt-lancer",
"version": "1.0.3",
"version": "1.1.0",
"description": "",
"sideEffects": [
"src/lancer.scss",
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6 changes: 3 additions & 3 deletions public/system.json
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"name": "lancer",
"title": "LANCER",
"description": "A Foundry VTT game system for <a href=\"https://massif-press.itch.io/corebook-pdf\">Lancer</a> by <a href=\"https://massif-press.itch.io/\">Massif Press</a>, a mud-and-lasers tactical mech RPG.",
"version": "1.0.3",
"version": "1.1.0",
"minimumCoreVersion": "0.8.4",
"compatibleCoreVersion": "9",
"authors": [
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"secondaryTokenAttribute": "",
"url": "https://github.com/Eranziel/foundryvtt-lancer",
"manifest": "https://raw.githubusercontent.com/Eranziel/foundryvtt-lancer/master/public/system.json",
"download": "https://github.com/Eranziel/foundryvtt-lancer/raw/v1.0.3/package/lancer-v1.0.3.zip",
"download": "https://github.com/Eranziel/foundryvtt-lancer/raw/v1.1.0/package/lancer-v1.1.0.zip",
"license": "GNU GPLv3",
"readme": "https://github.com/Eranziel/foundryvtt-lancer/blob/beta-release/README.md",
"bugs": "https://github.com/Eranziel/foundryvtt-lancer/issues/new/choose",
"changelog": "https://github.com/Eranziel/foundryvtt-lancer/blob/beta-release/CHANGELOG.md"
}
}

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