diff --git a/CHANGELOG.md b/CHANGELOG.md index 0fdd29e78..d1d6add54 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,32 @@ +# 1.1.0 (2022-01-25) +## Features +* #378 - Full compatibility with Foundry v9. +* #5 - Lancer Initiative has been rolled into the system, so it no longer needs to be installed separately! +* #62, #129 - Added generic tech attack roller to NPC sheets. +* #70 - Integrated weapon and system details are now shown on mech frame item sheets. +* #228 - Remaining generic item reference boxes have been replaced with more informative cards on all sheets. +* Added more information on weapon mod previews. They should be more useful now! +* Added a setting under system automation for limited systems uses tracking. +* Improved tracking for limited systems uses in several areas. +* Improved tracking and editing for counters in several areas. +* Added chat macro for frame traits. + +## Bug Fixes +* #313 - Fix issue causing duplicate weapon tags on LCP import. +* #335 - Fix issue causing custom-selected token art to be overwritten during sync. +* #346, #362 - Edit locations for effect, on-hit, on-attack, and on-crit added to mech weapon sheet. +* #353 - NPC weapons now correctly apply self heat. +* #354 - NPC basic attacks now correctly use tier as attack bonus. +* #363 - Mech weapon sheet loading tracking is now functional. +* #367 - NPC feature drag and drop functions are repaired on NPC actor sheet and NPC class & template sheets. +* #368 - Overcharge counter is now reset by the full repair macro. +* #381 - Fix issue causing NPC tech attacks to not initialize the attack roller with their innate accuracy. +* #387 - Core systems on mech sheets show actions. +* #389 - Fix issue causing non-roll macros to always be whispered to GM. +* Fix missing Blast 1 macro in AOE Templates compendium. +* Several error messages now provide more useful information. +* Overheat automation now correctly states that single-stress actors are exposed, instead of stating they melt down. + # 1.0.3 (2021-09-22) ## Features * Reorganized system automation settings into their own sub-menu. diff --git a/package.json b/package.json index e3c5a6849..2a1096b9f 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "private": true, "name": "foundryvtt-lancer", - "version": "1.0.3", + "version": "1.1.0", "description": "", "sideEffects": [ "src/lancer.scss", diff --git a/package/lancer-v1.0.3.zip b/package/lancer-v1.1.0.zip similarity index 58% rename from package/lancer-v1.0.3.zip rename to package/lancer-v1.1.0.zip index 6f9a70897..3327fae6f 100644 Binary files a/package/lancer-v1.0.3.zip and b/package/lancer-v1.1.0.zip differ diff --git a/public/system.json b/public/system.json index f491b6f71..7b644ea23 100644 --- a/public/system.json +++ b/public/system.json @@ -2,7 +2,7 @@ "name": "lancer", "title": "LANCER", "description": "A Foundry VTT game system for Lancer by Massif Press, a mud-and-lasers tactical mech RPG.", - "version": "1.0.3", + "version": "1.1.0", "minimumCoreVersion": "0.8.4", "compatibleCoreVersion": "9", "authors": [ @@ -49,9 +49,9 @@ "secondaryTokenAttribute": "", "url": "https://github.com/Eranziel/foundryvtt-lancer", "manifest": "https://raw.githubusercontent.com/Eranziel/foundryvtt-lancer/master/public/system.json", - "download": "https://github.com/Eranziel/foundryvtt-lancer/raw/v1.0.3/package/lancer-v1.0.3.zip", + "download": "https://github.com/Eranziel/foundryvtt-lancer/raw/v1.1.0/package/lancer-v1.1.0.zip", "license": "GNU GPLv3", "readme": "https://github.com/Eranziel/foundryvtt-lancer/blob/beta-release/README.md", "bugs": "https://github.com/Eranziel/foundryvtt-lancer/issues/new/choose", "changelog": "https://github.com/Eranziel/foundryvtt-lancer/blob/beta-release/CHANGELOG.md" -} +} \ No newline at end of file