diff --git a/CHANGELOG.md b/CHANGELOG.md
index 0fdd29e78..d1d6add54 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,3 +1,32 @@
+# 1.1.0 (2022-01-25)
+## Features
+* #378 - Full compatibility with Foundry v9.
+* #5 - Lancer Initiative has been rolled into the system, so it no longer needs to be installed separately!
+* #62, #129 - Added generic tech attack roller to NPC sheets.
+* #70 - Integrated weapon and system details are now shown on mech frame item sheets.
+* #228 - Remaining generic item reference boxes have been replaced with more informative cards on all sheets.
+* Added more information on weapon mod previews. They should be more useful now!
+* Added a setting under system automation for limited systems uses tracking.
+* Improved tracking for limited systems uses in several areas.
+* Improved tracking and editing for counters in several areas.
+* Added chat macro for frame traits.
+
+## Bug Fixes
+* #313 - Fix issue causing duplicate weapon tags on LCP import.
+* #335 - Fix issue causing custom-selected token art to be overwritten during sync.
+* #346, #362 - Edit locations for effect, on-hit, on-attack, and on-crit added to mech weapon sheet.
+* #353 - NPC weapons now correctly apply self heat.
+* #354 - NPC basic attacks now correctly use tier as attack bonus.
+* #363 - Mech weapon sheet loading tracking is now functional.
+* #367 - NPC feature drag and drop functions are repaired on NPC actor sheet and NPC class & template sheets.
+* #368 - Overcharge counter is now reset by the full repair macro.
+* #381 - Fix issue causing NPC tech attacks to not initialize the attack roller with their innate accuracy.
+* #387 - Core systems on mech sheets show actions.
+* #389 - Fix issue causing non-roll macros to always be whispered to GM.
+* Fix missing Blast 1 macro in AOE Templates compendium.
+* Several error messages now provide more useful information.
+* Overheat automation now correctly states that single-stress actors are exposed, instead of stating they melt down.
+
# 1.0.3 (2021-09-22)
## Features
* Reorganized system automation settings into their own sub-menu.
diff --git a/package.json b/package.json
index e3c5a6849..2a1096b9f 100644
--- a/package.json
+++ b/package.json
@@ -1,7 +1,7 @@
{
"private": true,
"name": "foundryvtt-lancer",
- "version": "1.0.3",
+ "version": "1.1.0",
"description": "",
"sideEffects": [
"src/lancer.scss",
diff --git a/package/lancer-v1.0.3.zip b/package/lancer-v1.1.0.zip
similarity index 58%
rename from package/lancer-v1.0.3.zip
rename to package/lancer-v1.1.0.zip
index 6f9a70897..3327fae6f 100644
Binary files a/package/lancer-v1.0.3.zip and b/package/lancer-v1.1.0.zip differ
diff --git a/public/system.json b/public/system.json
index f491b6f71..7b644ea23 100644
--- a/public/system.json
+++ b/public/system.json
@@ -2,7 +2,7 @@
"name": "lancer",
"title": "LANCER",
"description": "A Foundry VTT game system for Lancer by Massif Press, a mud-and-lasers tactical mech RPG.",
- "version": "1.0.3",
+ "version": "1.1.0",
"minimumCoreVersion": "0.8.4",
"compatibleCoreVersion": "9",
"authors": [
@@ -49,9 +49,9 @@
"secondaryTokenAttribute": "",
"url": "https://github.com/Eranziel/foundryvtt-lancer",
"manifest": "https://raw.githubusercontent.com/Eranziel/foundryvtt-lancer/master/public/system.json",
- "download": "https://github.com/Eranziel/foundryvtt-lancer/raw/v1.0.3/package/lancer-v1.0.3.zip",
+ "download": "https://github.com/Eranziel/foundryvtt-lancer/raw/v1.1.0/package/lancer-v1.1.0.zip",
"license": "GNU GPLv3",
"readme": "https://github.com/Eranziel/foundryvtt-lancer/blob/beta-release/README.md",
"bugs": "https://github.com/Eranziel/foundryvtt-lancer/issues/new/choose",
"changelog": "https://github.com/Eranziel/foundryvtt-lancer/blob/beta-release/CHANGELOG.md"
-}
+}
\ No newline at end of file