diff --git a/ShestakUI/Libs/oUF/Elements/ResurrectIndicator.lua b/ShestakUI/Libs/oUF/Elements/ResurrectIndicator.lua index 871e588dc..35be296a0 100644 --- a/ShestakUI/Libs/oUF/Elements/ResurrectIndicator.lua +++ b/ShestakUI/Libs/oUF/Elements/ResurrectIndicator.lua @@ -15,7 +15,7 @@ local function Update(self, event, unit) element:PreUpdate() end - local incomingResurrect = UnitHasIncomingResurrection(unit) + local incomingResurrect = UnitIsDeadOrGhost(unit) and UnitHasIncomingResurrection(unit) -- 2.5.2 PTR bug can set UnitHasIncomingResurrection as true when alive if(incomingResurrect) then element:Show() else