diff --git a/ShestakUI/Modules/Skins/Blizzard_Vanilla/Character.lua b/ShestakUI/Modules/Skins/Blizzard_Vanilla/Character.lua index 44e46cf37..e0ac8ccfa 100644 --- a/ShestakUI/Modules/Skins/Blizzard_Vanilla/Character.lua +++ b/ShestakUI/Modules/Skins/Blizzard_Vanilla/Character.lua @@ -127,7 +127,8 @@ local function LoadSkin() if itemId then local rarity = GetInventoryItemQuality("player", slotId) if rarity and rarity > 1 then - target:SetBackdropBorderColor(GetItemQualityColor(rarity)) + local R, G, B = GetItemQualityColor(rarity) + target:SetBackdropBorderColor(R, G, B) else target:SetBackdropBorderColor(unpack(C.media.border_color)) end diff --git a/ShestakUI/Modules/Skins/Blizzard_Vanilla/ItemText.lua b/ShestakUI/Modules/Skins/Blizzard_Vanilla/ItemText.lua index 5bc53032f..83f28ccb0 100644 --- a/ShestakUI/Modules/Skins/Blizzard_Vanilla/ItemText.lua +++ b/ShestakUI/Modules/Skins/Blizzard_Vanilla/ItemText.lua @@ -28,7 +28,11 @@ local function LoadSkin() T.SkinScrollBar(ItemTextScrollFrameScrollBar) - ItemTextPageText:SetTextColor(1, 1, 1) + if T.Wrath341 then + ItemTextPageText:SetTextColor("P", 1, 1, 1) + else + ItemTextPageText:SetTextColor(1, 1, 1) + end ItemTextPageText.SetTextColor = T.dummy end