-
Notifications
You must be signed in to change notification settings - Fork 77
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Delay for the first left-click attack. #197
Comments
I got mixed results from testing, some attacks got delayed, but some attacks go as fast as I click, as if it happen someway like this #103 (comment). As if there are times where it check for attack and if it matches with the left-click it happens instantly, else it waits for the trigger. The way OTServ and Tibia Server handle those sort of stuff is totally different, and I'm guessing here, but it would probably be a pain in the ass to try to match things. |
Are there any solutions nearby? It's very frustrating when using spears, for example. (Each onhand drag makes it delay). |
@Ochmar this is an unrelated issue, please test if changing WEAPON_NONE for WEAPON_DIST in this line fix your problem. https://github.com/TwistedScorpio/OTHire/blob/76717e719c4469bdfe47bea35e966fa78210a5c9/source/player.cpp#L2950 But was this present in 7.72? I'm not sure, can you test in a real server? |
@Ochmar You could easily test this issue and others at http://experimental.realots.org. |
@peonso do u think changing WEAPON_NONE for WEAPON_DIST will fix this? Another thing I just realised is that if u got a xbow on, none of the hits u receive makes the shielding animation (they wont puff), i think there is already a issue openned for that, isnt there? |
@thivod you shouldn't be able to block (poff) only holding items without defenses. But can without items using fist fighting. |
this should be configuable in config lua exAction exhaust or action exhaust just obfuscate ammo from it |
Probably related to #103 |
This one is considered duplicate of #103 |
At CipfSoft 7.7 tibia, there was a little delay when the player sets the left click attack on a monster or another player, before the attack itself came out.
The text was updated successfully, but these errors were encountered: