diff --git a/changelog/snippets/balance.6235.md b/changelog/snippets/balance.6235.md index 6d06de27ea..00e7753994 100644 --- a/changelog/snippets/balance.6235.md +++ b/changelog/snippets/balance.6235.md @@ -1,8 +1,8 @@ -- (#6235) Tone down the Tempest, as it has become too oppressive and snowballed too quickly. Most importantly, its extremely powerful depth charges now fire once every 6 seconds instead of once every 5 seconds. Additionally, the amount of mass required for it to attain one level of veterancy is increased from 12k to 14.4k. +- (#6235) Tone down the Tempest, as it has become too oppressive and snowballed too quickly. Most importantly, its extremely powerful depth charges now fire once every 6 seconds instead of once every 5 seconds and have a reduced range. Additionally, the amount of mass required for it to attain one level of veterancy is increased from 12k to 18k. - Tempest: Experimental Battleship (UAS0401): - Oblivion Cannon Damage: 8000 --> 10000 - Oblivion Cannon RateOfFire: 0.1 --> 0.08 - - Harmonic Depth Charge MaxRadius: 80 --> 70 + - Harmonic Depth Charge MaxRadius: 80 --> 65 - Harmonic Depth Charge RateOfFire: 0.2 --> 0.1667 - Harmonic Depth Charge DPS: 420 --> 350 - VeteranMassMult: 0.5 --> 0.75 diff --git a/units/UAS0401/UAS0401_unit.bp b/units/UAS0401/UAS0401_unit.bp index d2ea0e4437..ac7f70470a 100644 --- a/units/UAS0401/UAS0401_unit.bp +++ b/units/UAS0401/UAS0401_unit.bp @@ -344,7 +344,7 @@ UnitBlueprint{ }, FiringTolerance = 2, Label = "Torpedo01", - MaxRadius = 70, + MaxRadius = 65, MuzzleSalvoDelay = 0, MuzzleSalvoSize = 6, MuzzleVelocity = 20,