diff --git a/changelog/snippets/balance.6595.md b/changelog/snippets/balance.6595.md new file mode 100644 index 0000000000..fa96632a6d --- /dev/null +++ b/changelog/snippets/balance.6595.md @@ -0,0 +1,6 @@ +- (#6595) Fix a bug that prevented the Vulthoo from hitting units directly beneath it. + + - Vulthoo: T2 Gunship (XSA0203): + - Heavy Phasic AutogunĀ (x2) + - TurretPitch: -20 --> -40 + - TurretPitchRange: 60 --> 90 diff --git a/units/XSA0203/XSA0203_unit.bp b/units/XSA0203/XSA0203_unit.bp index 94e2275beb..c232f9ca3e 100644 --- a/units/XSA0203/XSA0203_unit.bp +++ b/units/XSA0203/XSA0203_unit.bp @@ -217,8 +217,8 @@ UnitBlueprint{ TurretBonePitch = "Left_Turret_Barrel", TurretBoneYaw = "Left_Turret", TurretDualManipulators = false, - TurretPitch = -20, - TurretPitchRange = 60, + TurretPitch = -40, + TurretPitchRange = 90, TurretPitchSpeed = 360, TurretYaw = 0, TurretYawRange = 180, @@ -280,8 +280,8 @@ UnitBlueprint{ TurretBonePitch = "Right_Turret_Barrel", TurretBoneYaw = "Right_Turret", TurretDualManipulators = false, - TurretPitch = -20, - TurretPitchRange = 60, + TurretPitch = -40, + TurretPitchRange = 90, TurretPitchSpeed = 360, TurretYaw = 0, TurretYawRange = 180,