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Separate info for each .nds/.srl file needed! #6

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Philblue7 opened this issue Dec 8, 2017 · 1 comment
Open

Separate info for each .nds/.srl file needed! #6

Philblue7 opened this issue Dec 8, 2017 · 1 comment

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@Philblue7
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When I try to download the .nds/.srl file on my New Nintendo 3DS XL, it only shows this info on all .nds/.srl files:

Game Name: NDS File
Description: Hi.

Can this info above be changed so there can be info shown from each of the .nds/.srl files, please?

@Jacknet
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Jacknet commented Sep 12, 2018

The info is sent through as wdGameInfo in main.c. The data is in hex and is copied into memory addresses. You could modify the title by changing the hex values to write into memory. 0x2D5 might be where one can change the length of how long the sender name would be, with each character spaced by an empty address. The even values of 2D6-2E8 store the name (giving it a length of 10 characters before we hit the value that stores the max player count). Perhaps changing 0x2D5 to 0x9 can allow you to write "Philblue7" for example? Which should be written as P h i l b l u e 7, each space is a value of 0, when sent to the DS. I could be wrong as the function of 2D5 is an educated guess. Compiling and modification instructions are definitely appreciated.

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