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Hi there, thanks for responding to and fixing the other issues I've opened so quickly! Much appreciated.
Although I can now export Veilguard textures at their full size and import them into the game, the textures appear to visually glitch when I do so. They get weird lines all across them and sometimes cause game crashes.
I thought it was an issue with format/compression when I was saving my edited textures. But today I exported a texture from FMT and then imported it without editing or even touching the texture, and I still get these visual glitches in the game. That makes me wonder if something is happening during the export/import process that's causing the texture problem?
I've tried exporting/importing as both PNG and DDS and I experience the issue with both formats.
The text was updated successfully, but these errors were encountered:
How did you attempt to get the texture file into the game?
I use the "Import" button to replace textures. (I replied to your other post about not seeing edited textures showing up in the program with a workaround, in case that helps.)
Hi there, thanks for responding to and fixing the other issues I've opened so quickly! Much appreciated.
Although I can now export Veilguard textures at their full size and import them into the game, the textures appear to visually glitch when I do so. They get weird lines all across them and sometimes cause game crashes.
I thought it was an issue with format/compression when I was saving my edited textures. But today I exported a texture from FMT and then imported it without editing or even touching the texture, and I still get these visual glitches in the game. That makes me wonder if something is happening during the export/import process that's causing the texture problem?
I've tried exporting/importing as both PNG and DDS and I experience the issue with both formats.
The text was updated successfully, but these errors were encountered: