You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
cache repetitive renders (Render only once, then save GL state and then just reuse this state)
make class that will contain all used textures so time to get the texture was not a O(nlog n) but O(1) (May be O(n) because of search of variable but it obviously better than O(nlog n))
probably we also can use GL CullFace mode
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: