diff --git a/Facepunch.Steamworks/SteamFriends.cs b/Facepunch.Steamworks/SteamFriends.cs
index 6b8f86bb..0d3b625f 100644
--- a/Facepunch.Steamworks/SteamFriends.cs
+++ b/Facepunch.Steamworks/SteamFriends.cs
@@ -376,6 +376,15 @@ public static bool ListenForFriendsMessages
}
}
+ ///
+ /// Let Steam know that the user is currently using voice chat in game.
+ /// This will suppress the microphone for all voice communication in the Steam UI.
+ ///
+ public static void SetInGameVoiceSpeaking(SteamId steamID, bool speaking)
+ {
+ Internal.SetInGameVoiceSpeaking( steamID, speaking );
+ }
+
///
/// Gets whether or not the current user is following the user with the given .
///