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ChangeLog
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2003-04-20 01:17 grumbel
* data/feuerkraft.scr, data/images/turret.png,
data/images/turret2.png, data/missions/test.feu, src/Makefile.am,
src/ambulance.cxx, src/ambulance.hxx, src/background.cxx,
src/background.hxx, src/collideable.hxx, src/controllable.hxx,
src/controller.cxx, src/controller.hxx, src/energie.cxx,
src/energie.hxx, src/explosion.cxx, src/explosion.hxx,
src/feuerkraft.cxx, src/feuerkraft.hxx, src/feuerkraft_options.cxx,
src/flag.cxx, src/flag.hxx, src/game_delta.cxx,
src/game_mission.cxx, src/game_obj.hxx,
src/game_obj_data_factory.cxx, src/game_world.cxx,
src/game_world.hxx, src/game_world_data.cxx, src/geometry.cxx,
src/geometry.hxx, src/guile.cxx, src/helicopter.cxx,
src/helicopter.hxx, src/jeep.cxx, src/jeep.hxx,
src/joystick_controller.cxx, src/joystick_controller.hxx,
src/keyboard_controller.cxx, src/keyboard_controller.hxx,
src/level_map.cxx, src/level_map.hxx, src/mine.cxx, src/mine.hxx,
src/pathfinder.cxx, src/playfield.cxx, src/playfield.hxx,
src/projectile.cxx, src/projectile.hxx, src/radar.cxx,
src/radar.hxx, src/resource_manager.cxx, src/screen.cxx,
src/screen.hxx, src/shockwave.cxx, src/shockwave.hxx,
src/soldier.cxx, src/soldier.hxx, src/start_screen.cxx,
src/stone.cxx, src/stone.hxx, src/string_converter.cxx,
src/system.cxx, src/tank.cxx, src/tank.hxx, src/tree.cxx,
src/tree.hxx, src/tree_data.cxx, src/tree_data.hxx, src/turret.cxx,
src/turret.hxx, src/vehicle.cxx, src/vehicle.hxx,
src/vehicle_status.cxx, src/vehicle_status.hxx,
src/vehicle_view.cxx, src/vehicle_view.hxx, src/view.cxx,
src/view.hxx, src/buildings/ammotent.cxx,
src/buildings/ammotent.hxx, src/buildings/ammotent_data.cxx,
src/buildings/ammotent_data.hxx, src/buildings/base.cxx,
src/buildings/base.hxx, src/buildings/base_data.cxx,
src/buildings/base_data.hxx, src/buildings/basis_data.hxx,
src/buildings/building.hxx, src/buildings/building_map.cxx,
src/buildings/building_map.hxx,
src/buildings/building_map_data.cxx,
src/buildings/building_map_data.hxx, src/buildings/fuelstation.cxx,
src/buildings/fuelstation.hxx, src/buildings/fuelstation_data.cxx,
src/buildings/fuelstation_data.hxx, src/buildings/headquarter.cxx,
src/buildings/headquarter.hxx, src/buildings/headquarter_data.cxx,
src/buildings/headquarter_data.hxx, src/buildings/tower.cxx,
src/buildings/tower.hxx, src/buildings/tower_data.cxx,
src/buildings/tower_data.hxx, src/buildings/wall.cxx,
src/buildings/wall.hxx, src/buildings/wall_data.cxx,
src/buildings/wall_data.hxx, src/buildings/wall_door.cxx,
src/buildings/wall_door.hxx, src/buildings/wall_door_data.cxx,
src/buildings/wall_door_data.hxx, src/generic/random.cxx,
src/groundmap/grid_map.cxx, src/groundmap/grid_map.hxx,
src/groundmap/grid_map_data.cxx, src/groundmap/grid_map_data.hxx,
src/groundmap/grid_tile.cxx, src/groundmap/grid_tile.hxx,
src/groundmap/grid_tile_data.cxx, src/groundmap/grid_tile_data.hxx,
src/groundmap/grid_tile_generator.cxx,
src/groundmap/grid_tile_generator.hxx,
src/groundmap/ground_map.hxx, src/groundmap/ground_map_data.cxx,
src/groundmap/ground_map_data_factory.cxx,
src/groundmap/multi_ground_map.cxx,
src/groundmap/multi_ground_map.hxx,
src/groundmap/multi_ground_map_data.cxx,
src/groundmap/multi_ground_map_data.hxx,
src/groundmap/sprite_tile.cxx, src/groundmap/sprite_tile.hxx,
src/groundmap/sprite_tile_data.cxx,
src/groundmap/sprite_tile_data.hxx,
src/groundmap/tile_data_factory.cxx, src/groundmap/tile_map.cxx,
src/groundmap/tile_map.hxx, src/groundmap/tile_map_data.cxx,
src/groundmap/tile_map_data.hxx,
src/particles/explosion_particle.hxx,
src/particles/grass_particle.hxx, src/particles/particle.hxx,
src/particles/smoke_particle.hxx, src/vehicles/car_data.hxx,
src/vehicles/fox_tank.cxx, src/vehicles/huey_helicopter_data.hxx,
src/vehicles/tank.cxx, src/vehicles/vehicle.hxx: all files to
lowercase
2003-04-20 00:39 grumbel
* src/: Ambulance.cxx, Ambulance.hxx, Background.cxx,
Background.hxx, Collideable.hxx, Controllable.hxx, Controller.cxx,
Controller.hxx, Energie.cxx, Energie.hxx, Explosion.cxx,
Explosion.hxx, Feuerkraft.cxx, Feuerkraft.hxx,
FeuerkraftOptions.cxx, FeuerkraftOptions.hxx, Field.hxx, Flag.cxx,
Flag.hxx, GameDelta.cxx, GameDelta.hxx, GameMission.cxx,
GameMission.hxx, GameObj.hxx, GameObjData.hxx,
GameObjDataFactory.cxx, GameObjDataFactory.hxx, GameWorld.cxx,
GameWorld.hxx, GameWorldData.cxx, GameWorldData.hxx, Geometry.cxx,
Geometry.hxx, GuiObj.hxx, Guile.cxx, Guile.hxx, Helicopter.cxx,
Helicopter.hxx, Jeep.cxx, Jeep.hxx, JoystickController.cxx,
JoystickController.hxx, KeyboardController.cxx,
KeyboardController.hxx, LevelMap.cxx, LevelMap.hxx, Makefile.am,
Mine.cxx, Mine.hxx, Pathfinder.cxx, Pathfinder.hxx, Playfield.cxx,
Playfield.hxx, Projectile.cxx, Projectile.hxx, Radar.cxx,
Radar.hxx, ResourceManager.cxx, ResourceManager.hxx, Screen.cxx,
Screen.hxx, Shockwave.cxx, Shockwave.hxx, Soldier.cxx, Soldier.hxx,
StartScreen.cxx, StartScreen.hxx, Stone.cxx, Stone.hxx,
StringConverter.cxx, StringConverter.hxx, System.cxx, System.hxx,
Tank.cxx, Tank.hxx, Tree.cxx, Tree.hxx, TreeData.cxx, TreeData.hxx,
Turret.cxx, Turret.hxx, Vehicle.cxx, Vehicle.hxx,
VehicleStatus.cxx, VehicleStatus.hxx, VehicleView.cxx,
VehicleView.hxx, View.cxx, View.hxx, ViewPlugin.hxx,
ViewProperties.hxx, ambulance.cxx, ambulance.hxx, background.cxx,
background.hxx, collideable.hxx, controllable.hxx, controller.cxx,
controller.hxx, energie.cxx, energie.hxx, explosion.cxx,
explosion.hxx, feuerkraft.cxx, feuerkraft.hxx,
feuerkraft_options.cxx, feuerkraft_options.hxx, field.hxx,
flag.cxx, flag.hxx, game_delta.cxx, game_delta.hxx,
game_mission.cxx, game_mission.hxx, game_obj.hxx,
game_obj_data.hxx, game_obj_data_factory.cxx,
game_obj_data_factory.hxx, game_world.cxx, game_world.hxx,
game_world_data.cxx, game_world_data.hxx, geometry.cxx,
geometry.hxx, gui_obj.hxx, guile.cxx, guile.hxx, helicopter.cxx,
helicopter.hxx, jeep.cxx, jeep.hxx, joystick_controller.cxx,
joystick_controller.hxx, keyboard_controller.cxx,
keyboard_controller.hxx, level_map.cxx, level_map.hxx, mine.cxx,
mine.hxx, pathfinder.cxx, pathfinder.hxx, playfield.cxx,
playfield.hxx, projectile.cxx, projectile.hxx, radar.cxx,
radar.hxx, resource_manager.cxx, resource_manager.hxx, screen.cxx,
screen.hxx, shockwave.cxx, shockwave.hxx, soldier.cxx, soldier.hxx,
start_screen.cxx, start_screen.hxx, stone.cxx, stone.hxx,
string_converter.cxx, string_converter.hxx, system.cxx, system.hxx,
tank.cxx, tank.hxx, tree.cxx, tree.hxx, tree_data.cxx,
tree_data.hxx, turret.cxx, turret.hxx, vehicle.cxx, vehicle.hxx,
vehicle_status.cxx, vehicle_status.hxx, vehicle_view.cxx,
vehicle_view.hxx, view.cxx, view.hxx, view_plugin.hxx,
view_properties.hxx, z_pos_layers.hxx, buildings/Ammotent.cxx,
buildings/Ammotent.hxx, buildings/AmmotentData.cxx,
buildings/AmmotentData.hxx, buildings/Base.cxx, buildings/Base.hxx,
buildings/BaseData.cxx, buildings/BaseData.hxx,
buildings/BasisData.hxx, buildings/Building.hxx,
buildings/BuildingData.hxx, buildings/BuildingMap.cxx,
buildings/BuildingMap.hxx, buildings/BuildingMapData.cxx,
buildings/BuildingMapData.hxx, buildings/Fuelstation.cxx,
buildings/Fuelstation.hxx, buildings/FuelstationData.cxx,
buildings/FuelstationData.hxx, buildings/Headquarter.cxx,
buildings/Headquarter.hxx, buildings/HeadquarterData.cxx,
buildings/HeadquarterData.hxx, buildings/Makefile.am,
buildings/Tower.cxx, buildings/Tower.hxx, buildings/TowerData.cxx,
buildings/TowerData.hxx, buildings/Wall.cxx, buildings/Wall.hxx,
buildings/WallData.cxx, buildings/WallData.hxx,
buildings/WallDoor.cxx, buildings/WallDoor.hxx,
buildings/WallDoorData.cxx, buildings/WallDoorData.hxx,
buildings/ammotent.cxx, buildings/ammotent.hxx,
buildings/ammotent_data.cxx, buildings/ammotent_data.hxx,
buildings/base.cxx, buildings/base.hxx, buildings/base_data.cxx,
buildings/base_data.hxx, buildings/basis_data.hxx,
buildings/building.hxx, buildings/building_data.hxx,
buildings/building_map.cxx, buildings/building_map.hxx,
buildings/building_map_data.cxx, buildings/building_map_data.hxx,
buildings/fuelstation.cxx, buildings/fuelstation.hxx,
buildings/fuelstation_data.cxx, buildings/fuelstation_data.hxx,
buildings/headquarter.cxx, buildings/headquarter.hxx,
buildings/headquarter_data.cxx, buildings/headquarter_data.hxx,
buildings/tower.cxx, buildings/tower.hxx, buildings/tower_data.cxx,
buildings/tower_data.hxx, buildings/wall.cxx, buildings/wall.hxx,
buildings/wall_data.cxx, buildings/wall_data.hxx,
buildings/wall_door.cxx, buildings/wall_door.hxx,
buildings/wall_door_data.cxx, buildings/wall_door_data.hxx,
generic/Makefile.am, generic/Random.cxx, generic/Random.hxx,
generic/random.cxx, generic/random.hxx, groundmap/GridMap.cxx,
groundmap/GridMap.hxx, groundmap/GridMapData.cxx,
groundmap/GridMapData.hxx, groundmap/GridTile.cxx,
groundmap/GridTile.hxx, groundmap/GridTileData.cxx,
groundmap/GridTileData.hxx, groundmap/GridTileGenerator.cxx,
groundmap/GridTileGenerator.hxx, groundmap/GroundMap.hxx,
groundmap/GroundMapData.cxx, groundmap/GroundMapData.hxx,
groundmap/GroundMapDataFactory.cxx,
groundmap/GroundMapDataFactory.hxx, groundmap/GroundType.hxx,
groundmap/Makefile.am, groundmap/MultiGroundMap.cxx,
groundmap/MultiGroundMap.hxx, groundmap/MultiGroundMapData.cxx,
groundmap/MultiGroundMapData.hxx, groundmap/SpriteTile.cxx,
groundmap/SpriteTile.hxx, groundmap/SpriteTileData.cxx,
groundmap/SpriteTileData.hxx, groundmap/Tile.hxx,
groundmap/TileData.hxx, groundmap/TileDataFactory.cxx,
groundmap/TileDataFactory.hxx, groundmap/TileMap.cxx,
groundmap/TileMap.hxx, groundmap/TileMapData.cxx,
groundmap/TileMapData.hxx, groundmap/grid_map.cxx,
groundmap/grid_map.hxx, groundmap/grid_map_data.cxx,
groundmap/grid_map_data.hxx, groundmap/grid_tile.cxx,
groundmap/grid_tile.hxx, groundmap/grid_tile_data.cxx,
groundmap/grid_tile_data.hxx, groundmap/grid_tile_generator.cxx,
groundmap/grid_tile_generator.hxx, groundmap/ground_map.hxx,
groundmap/ground_map_data.cxx, groundmap/ground_map_data.hxx,
groundmap/ground_map_data_factory.cxx,
groundmap/ground_map_data_factory.hxx, groundmap/ground_type.hxx,
groundmap/multi_ground_map.cxx, groundmap/multi_ground_map.hxx,
groundmap/multi_ground_map_data.cxx,
groundmap/multi_ground_map_data.hxx, groundmap/sprite_tile.cxx,
groundmap/sprite_tile.hxx, groundmap/sprite_tile_data.cxx,
groundmap/sprite_tile_data.hxx, groundmap/tile.hxx,
groundmap/tile_data.hxx, groundmap/tile_data_factory.cxx,
groundmap/tile_data_factory.hxx, groundmap/tile_map.cxx,
groundmap/tile_map.hxx, groundmap/tile_map_data.cxx,
groundmap/tile_map_data.hxx, particles/ExplosionParticle.hxx,
particles/GrassParticle.hxx, particles/Makefile.am,
particles/Particle.hxx, particles/ParticleSystem.hxx,
particles/SmokeParticle.hxx, particles/explosion_particle.hxx,
particles/grass_particle.hxx, particles/particle.hxx,
particles/particle_system.hxx, particles/smoke_particle.hxx,
vehicles/Ambulance.hxx, vehicles/AmbulanceData.hxx,
vehicles/Car.hxx, vehicles/CarData.hxx, vehicles/FoxTank.cxx,
vehicles/FoxTank.hxx, vehicles/HawkHelicopter.hxx,
vehicles/Helicopter.hxx, vehicles/HueyHelicopter.hxx,
vehicles/HueyHelicopterData.hxx, vehicles/MammutTank.hxx,
vehicles/Tank.hxx, vehicles/Vehicle.hxx, vehicles/ambulance.hxx,
vehicles/ambulance_data.hxx, vehicles/car.hxx,
vehicles/car_data.hxx, vehicles/fox_tank.cxx,
vehicles/fox_tank.hxx, vehicles/hawk_helicopter.hxx,
vehicles/helicopter.hxx, vehicles/huey_helicopter.hxx,
vehicles/huey_helicopter_data.hxx, vehicles/mammut_tank.hxx,
vehicles/tank.cxx, vehicles/tank.hxx, vehicles/tank_data.hxx,
vehicles/vehicle.hxx: renamed files to lowercase
2003-04-05 01:03 grumbel
* src/: Feuerkraft.cxx, KeyboardController.cxx,
KeyboardController.hxx, Makefile.am, Radar.cxx, Tank.cxx, Tank.hxx,
View.cxx: - some small fixes to get Feuerkraft in a more or less
usable state again
2003-01-02 18:07 grumbel
* aclocal.m4, missing, src/Feuerkraft.cxx, src/GameWorldData.cxx,
src/Guile.cxx, src/KeyboardController.cxx,
src/KeyboardController.hxx, src/Radar.cxx, src/StartScreen.cxx,
src/TreeData.cxx, src/View.cxx, src/buildings/FuelstationData.cxx:
ported game to current Clanlib 0.7, not really working, but at
least compilable and runable
2002-07-21 21:32 grumbel
* config.h.in, src/Ambulance.hxx, src/Background.hxx,
src/Energie.cxx, src/Explosion.hxx, src/Helicopter.hxx,
src/Jeep.hxx, src/JoystickController.hxx,
src/KeyboardController.cxx, src/Mine.hxx, src/Playfield.cxx,
src/Projectile.hxx, src/Radar.hxx, src/ResourceManager.cxx,
src/ResourceManager.hxx, src/Shockwave.hxx, src/Soldier.hxx,
src/StartScreen.hxx, src/Stone.hxx, src/Tank.hxx, src/Tree.hxx,
src/Turret.hxx, src/VehicleStatus.hxx, src/View.cxx, src/View.hxx,
src/buildings/Ammotent.hxx, src/buildings/Base.hxx,
src/buildings/Fuelstation.hxx, src/buildings/Headquarter.hxx,
src/buildings/Tower.hxx, src/buildings/Wall.hxx,
src/buildings/WallDoor.hxx, src/groundmap/GridMapData.cxx,
src/groundmap/GridTile.hxx, src/groundmap/SpriteTile.cxx,
src/groundmap/SpriteTile.hxx, src/groundmap/TileMapData.cxx,
src/particles/ExplosionParticle.hxx: include fixes for ClanLib-0.7
2002-07-04 11:50 grumbel
* config.h.in, configure.in, src/GameObj.hxx, src/GameWorld.cxx,
src/Tree.cxx, src/Tree.hxx, src/TreeData.hxx,
src/vehicles/Tank.hxx: some makefile fixes for clanLib0.7 (still
fails at linking time)
2002-05-18 18:44 grumbel
* .cvsignore, config.h.in, configure.in, data/feuerkraft.scr,
src/Feuerkraft.cxx, src/Guile.cxx, src/Guile.hxx: some micro fixes
to be compileable with current clanlib CVS
2002-04-12 22:54 grumbel
* data/: Makefile.am, feuerkraft.scr, images/Makefile.am,
images/tiles/Makefile.am, missions/Makefile.am: misc updates to the
makefiles
2002-04-08 23:10 grumbel
* src/: Feuerkraft.cxx, KeyboardController.cxx,
KeyboardController.hxx: - fixed keyboard controller support (well,
not a fix, just a workaround
2002-04-07 20:26 grumbel
* src/: Background.cxx, Background.hxx, Feuerkraft.cxx,
ResourceManager.cxx: fixes
2002-04-07 19:19 grumbel
* data/feuerkraft.scr, data/gentilesscr.scm, data/tiles.scr,
src/ResourceManager.cxx, src/ResourceManager.hxx: Changed back to
use the resource system
2002-04-07 18:58 sphair
* src/: Feuerkraft.cxx, Guile.cxx, VehicleView.cxx: Minor compile
fixes
2002-04-07 18:32 grumbel
* data/: images/Makefile.am, images/tiles/Makefile.am,
missions/Makefile.am: misc stuff... don't remember
2002-04-07 18:28 grumbel
* src/: FeuerkraftOptions.cxx, FeuerkraftOptions.hxx, Guile.cxx,
Guile.hxx, ViewPlugin.hxx, boost/detail/Makefile.am: misc stuff...
don't remember
2002-04-07 18:24 grumbel
* aclocal.m4, config.h.in, configure.in, data/feuerkraft.scr,
src/Feuerkraft.cxx, src/GameWorld.cxx, src/GameWorldData.cxx,
src/ResourceManager.cxx, src/ResourceManager.hxx, src/Stone.cxx,
src/Stone.hxx, src/View.hxx, data/images/headquarter.png,
data/images/headquarterdamaged.png,
data/images/headquarterdestroyed.png, data/images/headquater.png,
data/images/headquaterdamaged.png,
data/images/headquaterdestroyed.png: misc stuff... don't remember
2002-04-03 12:55 grumbel
* configure.in, data/images/tank2.png, src/Background.cxx,
src/Feuerkraft.cxx, src/GameObj.hxx, src/GameObjData.hxx,
src/GameWorld.cxx, src/GameWorld.hxx, src/GameWorldData.cxx,
src/GameWorldData.hxx, src/Soldier.cxx, src/Soldier.hxx,
src/Tree.cxx, src/Tree.hxx, src/TreeData.cxx, src/TreeData.hxx,
src/View.cxx, src/View.hxx, src/buildings/AmmotentData.cxx,
src/buildings/AmmotentData.hxx, src/buildings/BaseData.cxx,
src/buildings/BaseData.hxx, src/buildings/Building.hxx,
src/buildings/BuildingData.hxx, src/buildings/BuildingMap.cxx,
src/buildings/BuildingMap.hxx, src/buildings/BuildingMapData.cxx,
src/buildings/BuildingMapData.hxx,
src/buildings/FuelstationData.cxx,
src/buildings/FuelstationData.hxx,
src/buildings/HeadquarterData.cxx,
src/buildings/HeadquarterData.hxx, src/buildings/TowerData.cxx,
src/buildings/TowerData.hxx, src/buildings/WallData.cxx,
src/buildings/WallData.hxx, src/buildings/WallDoorData.cxx,
src/buildings/WallDoorData.hxx, src/groundmap/GridTile.cxx: - added
framework for dumping the gamestate into a file (aka savegame
support)
2002-04-02 17:42 grumbel
* data/feuerkraft.scr, src/Ambulance.cxx, src/Feuerkraft.cxx,
src/GuiObj.hxx, src/LevelMap.cxx, src/LevelMap.hxx, src/Radar.cxx,
src/Radar.hxx, src/Screen.cxx, src/Screen.hxx, src/StartScreen.cxx,
src/VehicleStatus.cxx, src/VehicleStatus.hxx, src/VehicleView.cxx,
src/VehicleView.hxx, src/View.cxx, src/View.hxx: Some more fixes
for ClanDisp2, feuerkraft works now mostly
2002-04-02 11:52 grumbel
* config.h.in, configure.in, data/Makefile.am, data/feuerkraft.scr,
src/Ambulance.cxx, src/Ambulance.hxx, src/Background.cxx,
src/Background.hxx, src/Energie.cxx, src/Explosion.cxx,
src/Explosion.hxx, src/Feuerkraft.cxx, src/Flag.cxx, src/Flag.hxx,
src/GameMission.cxx, src/Helicopter.cxx, src/Helicopter.hxx,
src/Jeep.cxx, src/Jeep.hxx, src/JoystickController.hxx,
src/KeyboardController.cxx, src/KeyboardController.hxx,
src/Makefile.am, src/Mine.cxx, src/Mine.hxx, src/Playfield.cxx,
src/Projectile.cxx, src/Projectile.hxx, src/Radar.cxx,
src/Radar.hxx, src/Shockwave.cxx, src/Shockwave.hxx,
src/Soldier.cxx, src/Soldier.hxx, src/StartScreen.cxx,
src/StartScreen.hxx, src/Stone.hxx, src/Tank.cxx, src/Tank.hxx,
src/Tree.cxx, src/Tree.hxx, src/Turret.cxx, src/Turret.hxx,
src/VehicleStatus.cxx, src/VehicleStatus.hxx, src/View.cxx,
src/View.hxx, src/boost/Makefile.am, src/buildings/Ammotent.cxx,
src/buildings/Ammotent.hxx, src/buildings/Base.cxx,
src/buildings/Base.hxx, src/buildings/Fuelstation.cxx,
src/buildings/Fuelstation.hxx, src/buildings/Headquarter.cxx,
src/buildings/Headquarter.hxx, src/buildings/Tower.cxx,
src/buildings/Tower.hxx, src/buildings/Wall.cxx,
src/buildings/Wall.hxx, src/buildings/WallDoor.cxx,
src/buildings/WallDoor.hxx, src/groundmap/GridMap.cxx,
src/groundmap/GridMapData.cxx, src/groundmap/GridMapData.hxx,
src/groundmap/GridTile.cxx, src/groundmap/GridTile.hxx,
src/groundmap/SpriteTile.cxx, src/groundmap/SpriteTile.hxx,
src/groundmap/TileMapData.cxx, src/particles/ExplosionParticle.hxx,
src/particles/GrassParticle.hxx, src/particles/SmokeParticle.hxx:
Updated Feuerkraft to use ClanDisp2, its not working, but at least
compiles fine.
2002-03-31 22:43 sphair
* src/: GameWorld.cxx, groundmap/GridMapData.cxx,
groundmap/GridTileGenerator.cxx: Ported to Win32
2002-03-29 14:07 grumbel
* src/makestatic.sh: - some last changes for 0.1.0 release
2002-03-29 14:06 grumbel
* data/tiles.scr: - added missing files
2002-03-29 13:16 grumbel
* src/makestatic.sh: - added non-working script to build a static
binary
2002-03-29 13:15 grumbel
* data/images/endscreen.jpg, data/images/keys.png,
data/images/logo.jpg, data/missions/test.feu,
src/buildings/BuildingMapData.cxx: - small release changes
2002-03-29 00:53 grumbel
* data/feuerkraft.scr, data/images/endscreen.jpg,
data/images/keys.png, data/images/logo.jpg, src/Feuerkraft.cxx,
src/Makefile.am, src/StartScreen.cxx, src/StartScreen.hxx: - more
release related things - added ugly hucks for nice fade-in/out -
added start and end screens
2002-03-28 22:44 grumbel
* data/images/tiles/: ssss11.png, ssss2.png, ssss8.png, ssss9.png:
- removed some not very good looking sand tiles
2002-03-28 22:27 grumbel
* data/images/tiles/fffs.png, data/images/tiles/ffss.png,
data/images/tiles/sffs.png, data/images/tiles/sffs1.png,
data/images/tiles/sfsf.png, data/images/tiles/sfss.png,
data/images/tiles/ssfs.png, data/missions/foobar.png,
data/missions/test.feu, src/Feuerkraft.cxx, src/Projectile.cxx,
src/Projectile.hxx, src/Radar.cxx, src/Radar.hxx, src/Tank.cxx,
src/Tank.hxx, src/VehicleView.cxx, src/VehicleView.hxx,
src/buildings/Ammotent.cxx, src/buildings/Building.hxx,
src/buildings/BuildingMap.cxx, src/buildings/Fuelstation.cxx,
src/buildings/WallDoor.cxx, src/buildings/WallDoor.hxx: - some
preparantions for the 0.1.0 release - more objects on the map -
respawning hack - map cleanup - door is now kind of working
2002-03-28 11:52 grumbel
* data/: tiles.scm, images/tiles/aadd1.png, images/tiles/aadf1.png,
images/tiles/aafd1.png, images/tiles/aaff1.png,
images/tiles/aafs1.png, images/tiles/aasf1.png,
images/tiles/asas.png, images/tiles/asas1.png,
images/tiles/ddaa1.png, images/tiles/dfaa1.png,
images/tiles/fdaa1.png, images/tiles/ffaa1.png,
images/tiles/fsaa.png, images/tiles/sasa1.png,
images/tiles/sfaa.png, missions/foobar.png: - added more street
tiles
2002-03-28 02:52 grumbel
* data/helper.scm: Added missing file
2002-03-28 02:50 grumbel
* data/feuerkraft.scr, data/tiles.scm, data/images/emptytile.png,
data/images/hdoor.png, data/images/vdoor.png,
data/images/tiles/aaaa2.png, data/images/tiles/aaaa3.png,
data/images/tiles/aaas1.png, data/images/tiles/aasa1.png,
data/images/tiles/aass1.png, data/images/tiles/asaa1.png,
data/images/tiles/assa1.png, data/images/tiles/asss1.png,
data/images/tiles/saaa1.png, data/images/tiles/saas1.png,
data/images/tiles/sass1.png, data/images/tiles/ssaa1.png,
data/images/tiles/ssas1.png, data/images/tiles/sssa1.png,
data/missions/foobar.png, data/missions/test.feu,
src/Projectile.cxx, src/buildings/BuildingMapData.cxx,
src/buildings/Makefile.am, src/buildings/WallDoor.cxx,
src/buildings/WallDoor.hxx, src/buildings/WallDoorData.cxx,
src/buildings/WallDoorData.hxx: - added WallDoors (not working at
the moment) - fixed up the street tiles to look like a street
2002-03-28 00:59 grumbel
* data/gentiledesc.scm, data/gentilesscr.scm, data/tiles.scm,
data/images/tiles/aaaa1.png, data/images/tiles/aass1.png,
data/images/tiles/assa1.png, data/images/tiles/asss1.png,
data/images/tiles/fsff.png, data/images/tiles/fsfs.png,
data/images/tiles/fssf.png, data/images/tiles/fsss.png,
data/images/tiles/fsss1.png, data/images/tiles/gssm1.png,
data/images/tiles/mssg1.png, data/images/tiles/saas1.png,
data/images/tiles/sass1.png, data/images/tiles/sfff.png,
data/images/tiles/sffs.png, data/images/tiles/sgms1.png,
data/images/tiles/smgs1.png, data/images/tiles/ssaa1.png,
data/images/tiles/ssas1.png, data/images/tiles/ssff.png,
data/images/tiles/ssff1.png, data/images/tiles/ssfs2.png,
data/images/tiles/sssa1.png, data/images/tiles/sssf.png,
data/images/tiles/sssf1.png, data/images/tiles/ssss12.png,
data/images/tiles/ssss4.png, data/images/tiles/ssss5.png,
data/images/tiles/ssss6.png, data/missions/foobar.png,
src/Background.cxx, src/Background.hxx, src/Feuerkraft.cxx,
src/GameObj.hxx, src/GameWorld.cxx, src/GameWorld.hxx,
src/LevelMap.cxx, src/LevelMap.hxx, src/Makefile.am, src/Radar.cxx,
src/Tank.cxx, src/Tank.hxx, src/groundmap/GridMap.cxx,
src/groundmap/GridMap.hxx, src/groundmap/GridMapData.cxx,
src/groundmap/GridMapData.hxx, src/groundmap/GridTileGenerator.cxx,
src/groundmap/GroundMap.hxx, src/groundmap/MultiGroundMap.cxx,
src/groundmap/MultiGroundMap.hxx, src/groundmap/TileMap.cxx,
src/groundmap/TileMap.hxx: - added levelmap - added asphalt
(doesn't really look good enough for a street) - added automagic
transformation from tiles to 'backgrounds' (a bit unflexible at the
moment) - some more tile cleanups
2002-03-27 14:40 grumbel
* data/feuerkraft.scr, data/gentiledesc.scm, data/gentilesscr.scm,
data/tiles.scm, data/images/start.png, data/missions/foobar.png,
data/missions/test.feu, src/Feuerkraft.cxx,
src/groundmap/GridTileGenerator.cxx,
src/groundmap/GridTileGenerator.hxx: - added some scripts to
automagically generate the tile data
2002-03-27 14:37 grumbel
* data/images/tiles/: dddd1.png, dddf.png, fffd.png, ffff1.png,
ffff2.png, ffff3.png, fsss1.png, gggg1.png, gggg2.png, gggg3.png,
gggg4.png, gggg5.png, gggm2.png, gggs1.png, ggmg2.png, ggmm1.png,
ggsg1.png, ggss.png, gmgg1.png, gmgm1.png, gmmg1.png, gmmm1.png,
gsgg2.png, gssg1.png, gsss1.png, mggg1.png, mggm1.png, mgmg1.png,
mgmm1.png, mmgg1.png, mmgm1.png, mmmg1.png, mmmm1.png, mmmm2.png,
mmmm3.png, mmmm4.png, mmms1.png, mmms2.png, mmsm1.png, mmsm2.png,
msmm1.png, msmm2.png, mssm.png, mssm1.png, mssm2.png, mssm3.png,
msss1.png, msss2.png, mud1.png, sffs1.png, sfss1.png, sggg1.png,
sggs1.png, sgss1.png, smms.png, smms1.png, smss1.png, smss2.png,
ssff1.png, ssfs2.png, ssgg1.png, ssgs1.png, sssf1.png, sssm2.png,
ssss1.png, ssss10.png, ssss11.png, ssss12.png, ssss2.png,
ssss3.png, ssss4.png, ssss5.png, ssss6.png, ssss7.png, ssss8.png,
ssss9.png, wall_block.png, wall_v.png, wallb_h.png, water1.png,
water2.png, water3.png, deepwater1.png, grass1.png, grass2.png,
grass3.png, grass4.png, grass5.png, mud2.png, mud3.png, mud4.png,
sand1.png, sand10.png, sand11.png, sand12.png, sand2.png,
sand3.png, sand4.png, sand5.png, sand6.png, sand7.png, sand8.png,
sand9.png, sandgrass1.png, sandgrass10.png, sandgrass11.png,
sandgrass2.png, sandgrass3.png, sandgrass4.png, sandgrass5.png,
sandgrass6.png, sandgrass7.png, sandgrass8.png, sandgrass9.png,
sandwater.png, sandwater1.png, sandwater2.png, sandwater3.png,
sandwater4.png, sandwater5.png, wall_h.png, wall_shadow.png: - some
more tiles and some renames
2002-03-26 18:48 grumbel
* data/images/tiles/gsgg1.png, data/images/tiles/gsgs1.png,
data/images/tiles/msms1.png, data/images/tiles/sgsg1.png,
data/images/tiles/smsm1.png, data/missions/test.feu,
src/Feuerkraft.cxx: - some more objects for the demo level
2002-03-26 17:46 grumbel
* data/feuerkraft.scr, data/tiles.scm,
data/images/tiles/sandwater.png, data/images/tiles/sandwater1.png,
data/missions/foobar.png, data/missions/test.feu,
src/Feuerkraft.cxx, src/Radar.cxx, src/Radar.hxx,
src/buildings/Ammotent.cxx, src/buildings/Ammotent.hxx,
src/buildings/Base.cxx, src/buildings/Base.hxx,
src/buildings/Building.hxx, src/buildings/BuildingMap.cxx,
src/buildings/BuildingMap.hxx, src/buildings/Fuelstation.cxx,
src/buildings/Fuelstation.hxx, src/buildings/Headquarter.cxx,
src/buildings/Headquarter.hxx, src/buildings/Tower.cxx,
src/buildings/Tower.hxx, src/buildings/Wall.cxx,
src/buildings/Wall.hxx: - fixes Radar API - added buildings back to
the radar
2002-03-26 13:51 grumbel
* data/feuerkraft.scr, data/tiles.scm, data/images/tiles/ddff.png,
data/images/tiles/ffdd.png, data/images/tiles/mmms1.png,
data/images/tiles/mmsm1.png, data/images/tiles/mmss1.png,
data/images/tiles/mmss2.png, data/images/tiles/msmm1.png,
data/images/tiles/mssm.png, data/images/tiles/msss1.png,
data/images/tiles/sand11.png, data/images/tiles/sand12.png,
data/images/tiles/sand4.png, data/images/tiles/sand9.png,
data/images/tiles/sandwater2.png, data/images/tiles/sandwater3.png,
data/images/tiles/sandwater4.png, data/images/tiles/sandwater5.png,
data/images/tiles/smmm.png, data/images/tiles/smmm1.png,
data/images/tiles/smms.png, data/images/tiles/smss1.png,
data/images/tiles/ssmm1.png, data/images/tiles/ssmm2.png,
data/images/tiles/ssmm3.png, data/images/tiles/ssms1.png,
data/images/tiles/ssms2.png, data/images/tiles/sssm1.png,
data/images/tiles/sssm2.png, data/missions/foobar.png,
src/Feuerkraft.cxx, src/groundmap/GridTileData.cxx,
src/groundmap/GridTileData.hxx,
src/groundmap/GridTileGenerator.cxx,
src/groundmap/GridTileGenerator.hxx: Some more tiles and some small
fixes
2002-03-26 11:42 grumbel
* data/feuerkraft.scr, data/tiles.scm, data/images/tiles/sand2.png,
data/images/tiles/sand5.png, data/images/tiles/sand6.png,
data/images/tiles/sand7.png, data/images/tiles/sand8.png,
data/missions/foobar.png, src/groundmap/GridMap.cxx,
src/groundmap/GridMap.hxx, src/groundmap/GridTileGenerator.cxx,
src/groundmap/GridTileGenerator.hxx, src/groundmap/Makefile.am: -
added a seperate tile lookup file
2002-03-25 20:31 grumbel
* data/images/: minewater.png, minewateractive.png: - added
under-water mines
2002-03-25 20:30 grumbel
* data/feuerkraft.scr, data/images/tiles/sand1.png,
data/missions/foobar.png, data/missions/test.feu,
src/Feuerkraft.cxx, src/Mine.cxx, src/Mine.hxx, src/Tank.cxx,
src/View.cxx, src/View.hxx, src/groundmap/GridMap.cxx: * fixed
get_groundtype()
2002-03-25 16:32 grumbel
* data/feuerkraft.scr, data/images/tiles/dddf.png,
data/images/tiles/deepwater1.png, data/images/tiles/dfdd.png,
data/images/tiles/dffd.png, data/images/tiles/dfff.png,
data/images/tiles/fddd.png, data/images/tiles/fddf.png,
data/images/tiles/fdfd.png, data/images/tiles/fdff.png,
data/images/tiles/ffdd.png, data/images/tiles/ffdf.png,
data/images/tiles/fffd.png, data/images/tiles/fffs.png,
data/images/tiles/ffsf.png, data/images/tiles/ffss.png,
data/images/tiles/fsff.png, data/images/tiles/fsfs.png,
data/images/tiles/fssf.png, data/images/tiles/fsss.png,
data/images/tiles/mud1.png, data/images/tiles/mud2.png,
data/images/tiles/mud3.png, data/images/tiles/mud4.png,
data/images/tiles/sand10.png, data/images/tiles/sandgrass1.png,
data/images/tiles/sandgrass10.png,
data/images/tiles/sandgrass11.png,
data/images/tiles/sandgrass2.png, data/images/tiles/sandgrass3.png,
data/images/tiles/sandgrass4.png, data/images/tiles/sandgrass5.png,
data/images/tiles/sandgrass6.png, data/images/tiles/sandgrass7.png,
data/images/tiles/sandgrass8.png, data/images/tiles/sandgrass9.png,
data/images/tiles/sfff.png, data/images/tiles/sffs.png,
data/images/tiles/sfsf.png, data/images/tiles/sfss.png,
data/images/tiles/ssff.png, data/images/tiles/ssfs.png,
data/images/tiles/sssf.png, data/images/tiles/sssg.png,
data/missions/foobar.png, data/missions/test.feu,
src/Feuerkraft.cxx, src/JoystickController.cxx, src/View.cxx,
src/groundmap/GridMap.cxx, src/groundmap/GridMap.hxx,
src/groundmap/GridMapData.cxx, src/groundmap/GridMapData.hxx,
src/groundmap/GridTile.cxx, src/groundmap/GridTile.hxx,
src/groundmap/GridTileData.cxx, src/groundmap/GridTileData.hxx,
src/groundmap/Makefile.am: - fixed up GridMap, its now working
basicall
2002-03-25 10:57 grumbel
* src/: buildings/Tower.cxx, groundmap/GridMap.cxx,
groundmap/GridMap.hxx, groundmap/GridMapData.cxx,
groundmap/GridMapData.hxx, groundmap/GridTile.cxx,
groundmap/GridTile.hxx, groundmap/GridTileData.cxx,
groundmap/GridTileData.hxx, groundmap/GroundMapDataFactory.cxx,
groundmap/GroundType.hxx, groundmap/Makefile.am: - added framework
for gridmap, nothing useable so far
2002-03-25 00:26 grumbel
* data/missions/foobar.png, data/missions/test.feu,
src/Feuerkraft.cxx, src/GameWorldData.cxx, src/View.cxx,
src/View.hxx, src/buildings/Tower.cxx, src/buildings/TowerData.cxx,
src/buildings/TowerData.hxx,
src/groundmap/GroundMapDataFactory.cxx,
src/groundmap/MultiGroundMap.cxx,
src/groundmap/TileDataFactory.cxx, src/groundmap/TileMap.cxx,
src/groundmap/TileMapData.cxx, src/groundmap/TileMapData.hxx: -
added support for loading tilemaps from a .png file - clip away
tiles which are out-of-screen
2002-03-24 16:43 grumbel
* src/Feuerkraft.cxx, src/groundmap/GroundMapDataFactory.cxx,
src/groundmap/GroundType.hxx, src/groundmap/Makefile.am,
src/groundmap/MultiGroundMap.cxx, src/groundmap/MultiGroundMap.hxx,
src/groundmap/MultiGroundMapData.cxx,
src/groundmap/MultiGroundMapData.hxx,
src/groundmap/TileMapData.hxx, data/missions/test.feu: Added
support for multi-layer tileamaps
2002-03-24 15:00 grumbel
* data/feuerkraft.scr, data/images/wall.png,
data/images/wall_damaged.png, data/images/wall_destroyed.png,
data/missions/test.feu, src/Feuerkraft.cxx, src/Helicopter.cxx,
src/Jeep.cxx, src/buildings/BuildingMapData.cxx,
src/buildings/HeadquarterData.cxx, src/buildings/Makefile.am,
src/buildings/Wall.cxx, src/buildings/Wall.hxx,
src/buildings/WallData.cxx, src/buildings/WallData.hxx: - added
walls - some minimal fixes to heli and jeep
2002-03-23 22:55 grumbel
* src/: Explosion.cxx, Feuerkraft.cxx, GameWorld.cxx,
GameWorld.hxx, buildings/Ammotent.cxx, buildings/Ammotent.hxx,
buildings/Fuelstation.cxx, buildings/Fuelstation.hxx: - added
blink-signals to the refuel stations (not perfekt, but working)
2002-03-23 20:51 grumbel
* data/missions/test.feu, src/Feuerkraft.cxx, src/GameObjData.hxx,
src/GameWorld.cxx, src/GameWorldData.cxx, src/GameWorldData.hxx,
src/Makefile.am, src/Tree.cxx, src/Tree.hxx,
src/buildings/BuildingMap.cxx, src/buildings/BuildingMapData.cxx,
src/groundmap/GroundMapDataFactory.cxx,
src/groundmap/TileDataFactory.cxx, src/groundmap/TileMapData.cxx,
src/GameObjDataFactory.cxx, src/GameObjDataFactory.hxx,
src/TreeData.cxx, src/TreeData.hxx: - added support for GameObj's
in the level file
2002-03-23 17:10 grumbel
* data/missions/test.feu, src/GameObj.hxx, src/GameWorld.cxx,
src/GameWorld.hxx, src/Tank.cxx, src/Tank.hxx, src/View.cxx,
src/buildings/Building.hxx, src/buildings/BuildingMap.cxx,
src/buildings/BuildingMap.hxx, src/buildings/Headquarter.cxx,
src/buildings/Headquarter.hxx, src/buildings/Tower.cxx,
src/buildings/Tower.hxx: - seperated the energiebar drawing from
the world drawing - added interface to 'disable' buildings
2002-03-23 16:20 grumbel
* src/Tank.cxx: - added tank<->building collision, looks extremly
ugly, but kindof works
2002-03-23 13:20 grumbel
* src/: Projectile.cxx, buildings/Base.hxx, buildings/Building.hxx,
buildings/BuildingMap.cxx, buildings/BuildingMap.hxx,
buildings/BuildingMapData.cxx, buildings/BuildingMapData.hxx,
buildings/Tower.cxx, buildings/Tower.hxx: - added
Projectile-Building collision
2002-03-23 11:16 grumbel
* INSTALL, README, data/images/fire.png, data/images/turret.png,
data/missions/test.feu, src/Feuerkraft.cxx, src/Flag.cxx,
src/GameWorld.cxx, src/GameWorld.hxx, src/GameWorldData.cxx,
src/GameWorldData.hxx, src/Makefile.am, src/Mine.cxx,
src/Projectile.cxx, src/Radar.cxx, src/buildings/Ammotent.cxx,
src/buildings/Fuelstation.cxx, src/generic/ofstreamext.cxx,
src/generic/ofstreamext.hxx, src/groundmap/TileMap.cxx,
src/groundmap/TileMapData.cxx: Some map parsing reorganisation
2002-03-19 00:25 grumbel
* configure.in, data/images/turret.png, src/Energie.cxx,
src/Feuerkraft.cxx, src/Tank.cxx, src/Tree.cxx, src/Turret.cxx,
src/VehicleView.cxx, src/generic/Makefile.am,
src/generic/ofstreamext.cxx, src/generic/ofstreamext.hxx: - small
cleanups - initing a non inited variable - ofstream stuff for
CL_Vector and SCM
2002-03-18 23:23 sphair
* src/: GameDelta.cxx, GameWorldData.hxx, Geometry.cxx,
groundmap/TileDataFactory.hxx, groundmap/TileMapData.hxx: Misc
warnings fixed
2002-03-18 23:16 grumbel
* src/ViewProperties.hxx: missing file
2002-03-18 21:36 grumbel
* configure.in, data/feuerkraft.scr,
data/images/turret2_shadow.png, src/Tank.cxx, src/Tank.hxx,
src/Turret.cxx, src/Turret.hxx, src/View.cxx, src/View.hxx,
src/boost/assert.hpp, src/boost/checked_delete.hpp,
src/boost/scoped_array.hpp, src/boost/scoped_ptr.hpp,
src/boost/shared_array.hpp, src/boost/shared_ptr.hpp,
src/boost/smart_ptr.hpp, src/boost/detail/atomic_count.hpp,
src/boost/detail/shared_array_nmt.hpp,
src/boost/detail/shared_ptr_nmt.hpp,
src/groundmap/SpriteTileData.hxx, src/groundmap/TileData.hxx: -
updated to new boost - some ugly shadow experiments - small cleanup
2002-03-18 12:49 sphair
* src/groundmap/TileDataFactory.cxx: Wee - I got visuals!
2002-03-18 12:37 grumbel
* data/images/: grasssmoke.png, waterdust.png, tank2_shadow.png:
Some missing, but not really usefull images
2002-03-18 12:29 grumbel
* src/Feuerkraft.cxx: Make it run from root dir
2002-03-18 11:46 sphair
* Feuerkraft.dsp, src/Feuerkraft.cxx, src/View.cxx,
src/buildings/BuildingMap.cxx, src/groundmap/GroundMapData.cxx,
src/groundmap/TileDataFactory.hxx, src/groundmap/TileMap.cxx,
src/groundmap/TileMapData.cxx, src/groundmap/TileMapData.hxx: Now
compiles under win32
2002-03-17 23:51 grumbel
* data/images/: rotor1.png, rotor2.png: - just some small graphical
improvments
2002-03-17 23:32 grumbel
* data/feuerkraft.scr, data/images/helidestroyed.png,
data/images/hole.png, data/images/street_cross.png,
data/images/street_h1.png, data/images/street_h2.png,
data/images/street_h3.png, data/images/street_t1.png,
data/images/street_t2.png, data/images/street_t3.png,
data/images/street_t4.png, data/images/street_v1.png,
data/images/street_v2.png, data/images/street_v3.png,
src/Feuerkraft.cxx, src/Helicopter.cxx, src/Helicopter.hxx,
src/Mine.cxx, src/Mine.hxx, src/Tank.cxx, src/View.cxx,
src/View.hxx, src/buildings/AmmotentData.cxx,
src/buildings/AmmotentData.hxx, src/buildings/BuildingMap.cxx,
src/groundmap/SpriteTile.cxx, src/groundmap/SpriteTile.hxx,
src/groundmap/TileMap.cxx: - just some small graphical improvments
2002-03-17 18:32 grumbel
* src/: Tower.cxx, Tower.hxx: removing obsolete stuff
2002-03-17 18:10 grumbel
* data/missions/test.feu, src/Feuerkraft.cxx,
src/buildings/Base.cxx, src/buildings/Fuelstation.cxx,
src/buildings/Headquarter.cxx, src/buildings/Tower.cxx,
src/groundmap/TileMap.cxx: - fixed position handling in some
buildings
2002-03-17 17:42 grumbel
* data/feuerkraft.scr, data/images/ammotent.png,
data/images/fuelstation.png, data/images/headquaterdestroyed.png,
data/images/horizwall.png, data/images/hospital.png,
data/images/tiles/grass1.png, data/images/tiles/grass2.png,
data/images/tiles/grass3.png, data/images/tiles/grass4.png,
data/images/tiles/grass5.png, data/images/tiles/sand3.png,
data/images/tiles/water1.png, data/images/tiles/water2.png,
data/images/tiles/water3.png, data/missions/test.feu,
src/Ammotent.cxx, src/Ammotent.hxx, src/Basis.cxx, src/Basis.hxx,
src/Feuerkraft.cxx, src/Fuelstation.cxx, src/Fuelstation.hxx,
src/Headquarter.cxx, src/Headquarter.hxx, src/Makefile.am,
src/buildings/Ammotent.cxx, src/buildings/Ammotent.hxx,
src/buildings/Building.hxx, src/buildings/BuildingData.hxx,
src/buildings/BuildingMap.cxx, src/buildings/BuildingMap.hxx,
src/buildings/BuildingMapData.cxx,
src/buildings/BuildingMapData.hxx, src/buildings/Fuelstation.cxx,
src/buildings/Fuelstation.hxx, src/buildings/Tower.cxx,
src/buildings/Tower.hxx, src/buildings/TowerData.cxx,
src/buildings/TowerData.hxx, src/groundmap/TileMap.cxx,
src/buildings/AmmotentData.cxx, src/buildings/AmmotentData.hxx,
src/buildings/Base.cxx, src/buildings/Base.hxx,
src/buildings/BaseData.cxx, src/buildings/BaseData.hxx,
src/buildings/BasisData.hxx, src/buildings/FuelstationData.cxx,
src/buildings/FuelstationData.hxx, src/buildings/Headquarter.cxx,
src/buildings/Headquarter.hxx, src/buildings/HeadquarterData.cxx,
src/buildings/HeadquarterData.hxx, src/buildings/Makefile.am: -
some more BuildingMap code and some restructuring of old code
2002-03-17 14:11 grumbel
* data/images/towerbase.png: resize to 80x80
2002-03-17 13:50 grumbel
* data/missions/test.feu, src/Feuerkraft.cxx,
src/buildings/BuildingMap.cxx, src/buildings/BuildingMap.hxx,
src/buildings/Tower.cxx: - some more changes/fixes to the building
map, drawing now working
2002-03-17 13:01 grumbel
* src/: Feuerkraft.cxx, Makefile.am, buildings/Building.hxx,
buildings/BuildingData.hxx, buildings/BuildingMap.hxx,
buildings/BuildingMapData.cxx, buildings/BuildingMapData.hxx,
buildings/Tower.cxx, buildings/Tower.hxx, buildings/TowerData.cxx,
buildings/TowerData.hxx, buildings/BuildingMap.cxx,
particles/GrassParticle.hxx: - some parsing code for the
BuildingMap
2002-03-17 01:16 grumbel
* src/buildings/: Building.hxx, Tower.cxx, Tower.hxx,
TowerData.cxx, TowerData.hxx: Some changes to make it compilable
2002-03-17 00:41 grumbel
* src/Energie.hxx, src/Feuerkraft.cxx, src/Makefile.am,
src/Tank.cxx, src/groundmap/Makefile.am,
src/particles/SmokeParticle.hxx, configure.in, data/feuerkraft.scr,
data/images/headquaterdestroyed.png, data/images/towerbase.png,
data/missions/test.feu: - renamed 'map/' to 'groundmap/'
2002-03-17 00:41 grumbel
* src/buildings/: Building.hxx, BuildingData.hxx, BuildingMap.hxx,
BuildingMapData.cxx, BuildingMapData.hxx, Tower.cxx, Tower.hxx,
TowerData.cxx, TowerData.hxx: - some framework code for buildings
2002-03-15 11:32 grumbel
* src/: Projectile.cxx, Projectile.hxx, Turret.cxx: - fixed
projectile speed
2002-03-15 11:01 grumbel
* src/: Energie.cxx, Explosion.cxx, Playfield.cxx, Projectile.cxx,
Tank.cxx, Turret.cxx, View.cxx, groundmap/GroundMap.hxx,
groundmap/TileMap.cxx, particles/ExplosionParticle.hxx,
particles/Makefile.am: - some explosion tuning - fixed the energie
bars
2002-03-13 11:13 grumbel
* src/: Energie.cxx, Explosion.cxx: removed some debugging
2002-03-13 11:03 grumbel
* src/: Ammotent.cxx, Energie.cxx, Energie.hxx, Fuelstation.cxx,
Helicopter.cxx, Projectile.cxx, Projectile.hxx, Radar.cxx,
Tank.cxx, Turret.cxx, particles/ExplosionParticle.hxx,
particles/SmokeParticle.hxx: - some small bug fixes - removed
friendly-fire
2002-03-11 22:36 grumbel
* src/groundmap/: TileFactory.cxx, TileFactory.hxx: [no log
message]
2002-03-11 22:34 grumbel
* configure.in, data/feuerkraft.scr, data/images/sandsmoke.png,
src/Explosion.cxx, src/Tank.cxx, src/Tank.hxx, src/View.cxx,
src/groundmap/TileMapData.hxx, src/particles/ExplosionParticle.hxx,
src/particles/Makefile.am, src/particles/SmokeParticle.hxx: Added
smoke tails
2002-03-11 00:55 grumbel
* data/feuerkraft.scr, data/images/shockwave.png,
src/Feuerkraft.cxx, src/Shockwave.cxx, src/Shockwave.hxx: some
visual improvements to the shockwave
2002-03-11 00:26 grumbel
* configure.in, data/images/explosion.png,
data/images/tree_shadow.png, src/Explosion.cxx, src/Explosion.hxx,
src/Makefile.am, src/generic/Makefile.am, src/generic/Random.cxx,
src/generic/Random.hxx, src/particles/ExplosionParticle.hxx: Some
small visual improvments to the explo
2002-03-10 20:56 grumbel
* src/: GameDelta.cxx, GameDelta.hxx, GameMission.cxx,
GameMission.hxx, GameObjData.hxx, GameWorldData.cxx,
GameWorldData.hxx, groundmap/Makefile.am, particles/Makefile.am,
vehicles/Ambulance.hxx, vehicles/AmbulanceData.hxx,
vehicles/Car.hxx, vehicles/CarData.hxx, vehicles/FoxTank.cxx,
vehicles/FoxTank.hxx, vehicles/HawkHelicopter.hxx,
vehicles/Helicopter.hxx, vehicles/HueyHelicopter.hxx,
vehicles/HueyHelicopterData.hxx, vehicles/MammutTank.hxx,
vehicles/Tank.hxx, vehicles/Vehicle.hxx: - added some more files
(only framework, nothing working)
2002-03-10 20:51 grumbel
* src/Explosion.cxx, src/Explosion.hxx, src/Feuerkraft.cxx,
src/GameWorld.cxx, src/GameWorld.hxx, src/KeyboardController.cxx,
src/Makefile.am, src/Projectile.cxx, src/Tank.cxx, src/Tower.cxx,
src/VehicleView.cxx, src/View.cxx,
src/particles/ExplosionParticle.hxx, configure.in,
data/feuerkraft.scr, data/images/explosion.png,
data/images/fuelstation.png, data/images/helicopter_shadow.png,
data/images/towerturret.png, data/images/tree2_shadow.png,
data/images/tiles/grass1.png, data/images/tiles/grass2.png,
data/images/tiles/grass3.png, data/images/tiles/grass4.png,
data/images/tiles/grass5.png, data/images/tiles/sand1.png,
data/images/tiles/sand10.png, data/images/tiles/sand11.png,
data/images/tiles/sand12.png, data/images/tiles/sand2.png,
data/images/tiles/sand3.png, data/images/tiles/sand4.png,
data/images/tiles/sand5.png, data/images/tiles/sand6.png,
data/images/tiles/sand7.png, data/images/tiles/sand8.png,
data/images/tiles/sand9.png, data/images/tiles/sandgrass1.png,
data/images/tiles/sandgrass2.png, data/images/tiles/sandgrass3.png,
data/images/tiles/sandgrass4.png, data/images/tiles/sandgrass5.png,
data/images/tiles/sandgrass6.png, data/images/tiles/sandwater.png,
data/images/tiles/sandwater1.png, data/images/tiles/sandwater2.png,
data/images/tiles/sandwater3.png, data/images/tiles/sandwater4.png,
data/images/tiles/sandwater5.png, data/images/tiles/wall_block.png,
data/images/tiles/wall_h.png, data/images/tiles/wall_shadow.png,
data/images/tiles/wall_v.png, data/images/tiles/wallb_h.png,
data/images/tiles/water1.png, data/images/tiles/water2.png,
data/images/tiles/water3.png, data/missions/test.feu: - changed
'delta' to be in seconds - added some explosion stuff
2002-03-10 18:00 grumbel
* src/: Explosion.cxx, groundmap/TileMap.cxx,
particles/ExplosionParticle.hxx, particles/Particle.hxx,
particles/ParticleSystem.hxx: - added some particle stuff
2002-03-10 00:59 grumbel
* src/: Feuerkraft.cxx, Tower.cxx, Tower.hxx,
groundmap/TileMap.cxx: CL_Surface -> Sprite change
2002-03-09 19:36 grumbel
* src/: Feuerkraft.cxx, Tree.cxx, Tree.hxx,
groundmap/GroundMap.hxx, groundmap/SpriteTile.cxx,
groundmap/SpriteTile.hxx, groundmap/Tile.hxx,
groundmap/TileMap.cxx, groundmap/TileMap.hxx,
groundmap/TileMapData.cxx, groundmap/TileMapData.hxx: Rewrote the
tilemap handling to be a bit more memory friendly
2002-03-09 15:53 grumbel
* aclocal.m4, autogen.sh, config.h.in, configure.in,