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Under the current architecture, every variable that has been instantiated gets updated every frame. But sometimes these variables don't need to be kept up to date - like if you turn on the map screen and then turn it off again, those variables will stick around.
Probably need a system that keeps track of the last time that each variable was evaluated.
The text was updated successfully, but these errors were encountered:
Under the current architecture, every variable that has been instantiated gets updated every frame. But sometimes these variables don't need to be kept up to date - like if you turn on the map screen and then turn it off again, those variables will stick around.
Probably need a system that keeps track of the last time that each variable was evaluated.
The text was updated successfully, but these errors were encountered: