diff --git a/tests/polyester.cpp b/tests/polyester.cpp index 19d21d74..ee425300 100644 --- a/tests/polyester.cpp +++ b/tests/polyester.cpp @@ -68,12 +68,12 @@ double get_average_tension(MoorDynLine line, // not that accurate double tension = 0.0; double force[3]; - REQUIRE(MoorDyn_GetPointForce(anchor, force) == MOORDYN_SUCCESS); - tension += vec_norm(force); + // REQUIRE(MoorDyn_GetPointForce(anchor, force) == MOORDYN_SUCCESS); + // tension += vec_norm(force); REQUIRE(MoorDyn_GetPointForce(fairlead, force) == MOORDYN_SUCCESS); tension += vec_norm(force); for (unsigned int i = 0; i < n; i++) { - REQUIRE(MoorDyn_GetLineNodeTen(line, i + 1, force) == MOORDYN_SUCCESS); + REQUIRE(MoorDyn_GetLineNodeTen(line, i, force) == MOORDYN_SUCCESS); tension += vec_norm(force); } return tension / (n + 1); diff --git a/tests/test_poliester.py b/tests/test_poliester.py index 5b718203..21be8d3e 100644 --- a/tests/test_poliester.py +++ b/tests/test_poliester.py @@ -25,12 +25,12 @@ def get_average_tension(line, anchor, fairlead): # connections instead of the line end up nodes, as long as the latter are # not that accurate tension = 0.0 - force = moordyn.GetPointForce(anchor) - tension += vec_norm(force) + # force = moordyn.GetPointForce(anchor) + # tension += vec_norm(force) force = moordyn.GetPointForce(fairlead) tension += vec_norm(force) for i in range(n): - force = moordyn.GetLineNodeTen(line, i + 1) + force = moordyn.GetLineNodeTen(line, i) tension += vec_norm(force) return tension / (n + 1)