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p_scroll.c
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/*-----------------------------------------------------------------------------
*
*
* Copyright (C) 2024 Frenkel Smeijers
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* Scrollers code
*
*-----------------------------------------------------------------------------*/
#include "globdata.h"
typedef struct {
thinker_t thinker; // Thinker structure for scrolling
int16_t __far* textureoffset; // Affected textureoffset
} scroll_t;
static void T_Scroll(scroll_t __far* s)
{
(*s->textureoffset)++;
}
//
// Add_Scroller()
//
// Add a generalized scroller to the thinker list.
//
// affectee: the index of the affected sidedef
//
static void Add_Scroller(int16_t affectee)
{
scroll_t __far* s = Z_CallocLevSpec(sizeof *s);
s->thinker.function = T_Scroll;
s->textureoffset = &_g_sides[affectee].textureoffset;
P_AddThinker(&s->thinker);
}
// Initialize the scrollers
void P_SpawnScrollers(void)
{
const line_t __far* line = _g_lines;
for (int16_t i = 0; i < _g_numlines; i++)
{
if (LN_SPECIAL(line) == 48)
Add_Scroller(line->sidenum[0]);
line++;
}
}