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πŸ’« About Me:

Hello I'm a beginner dev that works on quake derive engines, mainly idtech4.
Sometimes Godot and rarely Unreal Engine 4 πŸ”

I also know a bit of Blender, not rigging but just the basics, looking to learn
that this year πŸ˜›

Feel free to try one of my projects that are currently pinned!

πŸ’» Tech Stack:

C++ C# Lua Blender

πŸ“Š GitHub Stats:



πŸ† GitHub Trophies

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πŸ” Top Contributed Repo


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  1. Prey2006 Prey2006 Public

    Prey 2006 SDK integrated with Doom 3 GPL release

    C++ 5

  2. idtecharchives idtecharchives Public

    Information / Tutorials About Idtech4

    Ruby 1

  3. D3ModdingKit D3ModdingKit Public

    Forked from dhewm/dhewm3

    D3ModdingKit swiss army kit for modding Doom 3

    C++ 7 1

  4. RadiantEditor RadiantEditor Public

    Forked from codereader/DarkRadiant

    RadiantEditor is a fork of DarkRadiant that's more geared towards idtech4 games

    C++