You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In our reading club session last week, we read through the 12th and final chapter in the guide. The goal of this club was to do a first revision of the AI-generated content, which we have now done. Big shout-out and thanks to everyone who joined in, whether you participated in any calls, commented somewhere or otherwise.
Implementing feedback
Throughout the time we had the sessions, I've been taking time to take our collective notes and tried to implement them in pull requests to the site. Improvements for chapters 1-4 are already live. Changes to chapters 5-7 need review and approval before they can go live. For chapters 8-12, I still need to create pull requests. Getting these done and live in the next 1-2 month, maybe by the end of January, will be a really good step forward.
IRL examples
In parallel, I think we should tackle another issue that has come up many, many times in our calls. Everyone wants to see more resources, examples, and case studies. Without them, it's too theoretical. We want stories about what fascinates designers in open-source, how they go about their work, real-life stories from projects they have completed, how projects organize design work, etc. Chapter 11 is called case studies, but this goes beyond just that chapter. Case studies are more long-form and involved examples, where we have lot of opportunities for quotes and external references in the other chapters.
I think there are several ways to start this one:
Look at your own work history and find examples that could fit
Ask people around you, or communities you are part of
Review the content to see which parts would benefit from examples
AI generate fake examples (just kidding, don't do this)
Promoting the project FOSS Backstage and FOSDEM are coming up early in 2025. With dedicated design tracks, and their focus on open-source, these are great opportunities to talk about this project. Maybe it will help new designs become more comfortable more quickly, or even help experienced designers fill in some gaps. Can you think of other conferences, meetups or events? Everyone is welcome to help out with this one. The world is your oyster.
Use the guide
Share it with designers, teach it in a bootcamp, online class, or otherwise. That's what it's meant for.
Illustrations & other
Really, you can contribute in any way you want. If you browse the guide and see a way to improve it, bring it up and make it happen.
So that's what I'd recommend we do. What do you think? I'm totally cool if we do something different as well.
The text was updated successfully, but these errors were encountered:
mmm I think what I would love to do is trial this with design students. I have some cold-contacts and connections in design schools and then maybe some warmer contacts from previous workshops I've given. I think maybe what I'll start with is some email copy/social media copy to promo and then see what it looks like to push it forward.
I might also see how I can develop it locally in my country too, through meet-ups etc.
In our reading club session last week, we read through the 12th and final chapter in the guide. The goal of this club was to do a first revision of the AI-generated content, which we have now done. Big shout-out and thanks to everyone who joined in, whether you participated in any calls, commented somewhere or otherwise.
Implementing feedback
Throughout the time we had the sessions, I've been taking time to take our collective notes and tried to implement them in pull requests to the site. Improvements for chapters 1-4 are already live. Changes to chapters 5-7 need review and approval before they can go live. For chapters 8-12, I still need to create pull requests. Getting these done and live in the next 1-2 month, maybe by the end of January, will be a really good step forward.
IRL examples
In parallel, I think we should tackle another issue that has come up many, many times in our calls. Everyone wants to see more resources, examples, and case studies. Without them, it's too theoretical. We want stories about what fascinates designers in open-source, how they go about their work, real-life stories from projects they have completed, how projects organize design work, etc. Chapter 11 is called case studies, but this goes beyond just that chapter. Case studies are more long-form and involved examples, where we have lot of opportunities for quotes and external references in the other chapters.
I think there are several ways to start this one:
We can use issue #3 to track this work.
Promoting the project
FOSS Backstage and FOSDEM are coming up early in 2025. With dedicated design tracks, and their focus on open-source, these are great opportunities to talk about this project. Maybe it will help new designs become more comfortable more quickly, or even help experienced designers fill in some gaps. Can you think of other conferences, meetups or events? Everyone is welcome to help out with this one. The world is your oyster.
Use the guide
Share it with designers, teach it in a bootcamp, online class, or otherwise. That's what it's meant for.
Illustrations & other
Really, you can contribute in any way you want. If you browse the guide and see a way to improve it, bring it up and make it happen.
So that's what I'd recommend we do. What do you think? I'm totally cool if we do something different as well.
The text was updated successfully, but these errors were encountered: