diff --git a/src/main/java/emt/item/armor/boots/ItemElectricBootsTraveller.java b/src/main/java/emt/item/armor/boots/ItemElectricBootsTraveller.java index ed9f08fa..27901fb2 100644 --- a/src/main/java/emt/item/armor/boots/ItemElectricBootsTraveller.java +++ b/src/main/java/emt/item/armor/boots/ItemElectricBootsTraveller.java @@ -131,7 +131,7 @@ public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) { } player.stepHeight = 1.0F; } - float speedMod = (float)getSpeedModifier(itemStack); + float speedMod = (float) getSpeedModifier(itemStack); if (player.onGround) { float bonus = speedBonus; if (player.isInWater()) { @@ -148,11 +148,13 @@ public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) { // so any other boots factor can be calculated via proportion method player.jumpMovementFactor = 0.03F / ((ItemElectricBootsTraveller) EMTItems.electricBootsTraveller).jumpBonus - * jumpBonus * speedMod; + * jumpBonus + * speedMod; } else { player.jumpMovementFactor = 0.05F / ((ItemElectricBootsTraveller) EMTItems.electricBootsTraveller).jumpBonus - * jumpBonus * speedMod; + * jumpBonus + * speedMod; } } }